
Bebop

Bebop
Hooks an enemy for a knockout combo
Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.
Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. It was a predictable, if not comforting routine. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.
Weapon
Humble Pie
Continuous hitscan beam, no projectile travel time. Comfortable at medium range.

Statistics
Latest changes
June 11, 2026 patch- Exploding Uppercut T3 increased from +17% Missing Health to +18%
- Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
- Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Abilities

Exploding Uppercut
Deal melee damage to nearby enemies and apply
knockback . When they land, they deal
spirit damage and apply reduced fire rate to other nearby enemies. Exploding Uppercut can be used on allies.
Click a tier to preview its effect on the stats.
- •Affects all valid targets ~5m in front of Bebop and ~2-3m around him. The toss trajectory depends on Bebop's facing angle (facing down shortens airtime, up lengthens it).

Sticky Bomb
Attach a bomb that explodes after a delay, dealing
spirit damage to nearby enemies. If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb. Stacks diminish by half after 60 hits and 7 kills
Click a tier to preview its effect on the stats.
- •The bonus damage % applies to the bomb's total: (Base + Upgrade + Spirit scaling) x stack multiplier. Stacks build by hitting/killing heroes.

Grapple Arm
Launch out a mechanical hand that
pulls the first character it hits, reeling them in. Grapple Arm can be used on allies.
Click a tier to preview its effect on the stats.
- •The target is
slowed 90% for 0.5s once reeled in. Damaging the grapple arm in flight makes it despawn.

Hyper Beam
Channel a powerful torrent of energy that deals
spirit damage and applies
slow .
Click a tier to preview its effect on the stats.
- •Bebop stays airborne during deployment and while the beam is active. It has 3 damage zones (near the arm, the beam itself, and the beam's end).