
Graves

Graves
The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen. Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change. It began with a faint whisper. A woman's voice that seemed to respond to Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand, Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and Graves was eager to learn. Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.
Weapon
Continuous hitscan beam, no projectile travel time. Built for close-range fights.

Statistics
Latest changes
June 11, 2026 patch- Jar of Dead collection rate reduced by 20% (takes longer to gain a charge)
- Jar of Dead damage reduced from 17+0.27 to 16+0.25
- Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon
- Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s
Abilities

Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Click a tier to preview its effect on the stats.
- •Skulls have 20 x 1.3 HP. They can be destroyed by Weapon Damage and Melee Attacks. They take no damage from abilities or items.
- •Skulls yield 7 x 0.5 souls when killed by players.
- •Each charge of Jar of Dead requires 12 "death", reducible by cooldown reduction (and rounded to the nearest integer).
- •Troopers and Ghouls drop 1 "death", Denizens drop 2 "death", and Heroes and Mid-Boss drop 5 "death".
- •Deadheads are considered Minions and thus affected by Heroic Aura, gaining increased move speed and attack rate upon activation.

Grasping Hands
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take
spirit damage and receive immobilize . Alt-Cast rotates the orientation of the wall.
Click a tier to preview its effect on the stats.
- •The ghoul is always spawned on the midpoint between the center and left-hand end of the line. Conversely, the additional ghoul spawned after obtaining the Tier 3 Ability Point upgrade will appear on the midpoint between the center and right-hand end of the line.
- •When alt-casted, the ghoul spawns on the midpoint between the center and the end of the line closest to Graves.

Essence Theft
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
Click a tier to preview its effect on the stats.
- •Structures are affected by spirit resist reduction, but not weapon damage reduction. The buffs are applied to Graves regardless.
- •The weapon damage reduction is applied as a flat reduction of the Weapon Damage stat.
- •Build-Up is affected by weapon damage falloff (50% at max range).

Borrowed Decree
Click a tier to preview its effect on the stats.
- •Borrowed Decree's gravestone is visible to enemies in the Minimap at all times and the outline can be seen through walls.
- •Ghouls will begin to follow visible enemy heroes within a line-of-sight range of 30 meters, and will continue following the enemy hero (without LOS requirement) until they are more than 30 meters away.
- •Ghouls only use the melee attack against Troopers.
- •Ghouls take +48% headshot damage.
- •Ghouls receive additional damage from Monster Rounds and Cultist Sacrifice.
- •Ghouls yield 35 souls + 2 souls per minute when killed by players.
- •Ghouls are considered Minions and thus affected by Heroic Aura, gaining increased move speed upon activation.