Build notes "Goo hits harder than you think, doesn't it?"
The 1st build in the "Concerns of The Deep" series, made for beginners and for fun. They are not aimed to be the most meta builds.
This one is oriented around Puddle Punch (3), melee and your gun. You'll be punching anyone in your way!
Ability point order 1 / 2 / 5 = upgrade cost.
#Citadel_HeroBuilds_MidGame Buy left to right. Sell Headshot Booster and Close Quarters if you're out of slots. You can also get a different Vitality Tier 2 instead of Battle Vest. Don't be afraid to get a survival item!
800 Mystic Expansion 800 souls Allows you to land Puddle Punch (3) easier. |Upgrades into: Ballistic Enchantment| 1.6k Battle Vest 1.6k souls Sustain, survival, fire rate and damage! You can buy a different Tier 2 Vitality item instead. |Can be sold for a slot| 3.2k Lifestrike 3.2k souls A huge increase in survivability. Combined with Puddle Punch (3) lifesteal, it'll heal you a decent amount. 800 Spirit Strike 800 souls Extra spirit damage when you use Puddle Punch (3). Has a cooldown. |Upgrade into: Spirit Snatch| 3.2k Rapid Recharge 3.2k souls More charges of Puddle Punch (3), which means more damage, displacement and mobility! 3.2k Spirit Snatch 3.2k souls The enemy gets weaker and you get stronger! Works with Puddle Punch (3). Mind the cooldown. 3.2k Ballistic Enchantment 3.2k souls Way bigger Puddle Punch (3), which makes it even more of a threat during teamfights. 6.4k Crushing Fists 6.4k souls With Rapid Recharge, you can spam Puddle Punch (3) to stack Crushing Fists easily! Resulting in an easy stun and a lot of bullet resistance shredding. 3.2k Hunter's Aura 3.2k souls More shredding to get the upperhand during fights, especially at close range. 3.2k Shadow Weave 3.2k souls Roam around with ease, but also jump unexpected people with nice bonuses! 3.2k Greater Expansion 3.2k souls More range for your whole kit, your Puddle Punch (3) will be huge! Survival - Mid-Game If you're struggling, don't wait too long to grab one of these, so you can avoid dying more.
1.6k Healbane 1.6k souls An easy to trigger anti-heal. Gives you a nice heal when you kill someone, as long as they had the effect on them. This can be used against Victor. 1.6k Spirit Shielding 1.6k souls Taking too much SPIRIT damage too quickly? Take this. This item will grant you a nice Barrier and out of combat regen. 1.6k Weapon Shielding 1.6k souls Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen. 1.6k Reactive Barrier 1.6k souls Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more! 1.6k Enchanter's Emblem 1.6k souls Survival, sustain, cooldown reduction and damage! Keep as long as possible, then replace with better resistance. 3.2k Spirit Resilience 3.2k souls Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!) 3.2k Counterspell 3.2k souls Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc... 3.2k Warp Stone 3.2k souls To engage or escape. Grants some nice bullet resistance! Use it vertically for even easier escapes. You can also use it in Goo Ball (4) to change directions. 3.2k Metal Skin 3.2k souls Become immune to bullets! But mind the on-hit effects like Tesla Bullets or Mercurial Magnum! Useful against: Drifter, Haze, Silver, Venator, Vyper, Wraith and more. 3.2k Dispel Magic 3.2k souls Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction. Survival - Late Game If you find yourself struggling to survive during late game fights, pick ONE! They'll allow you to survive much more!
6.4k Plated Armor 6.4k souls A better pick than Metal Skin when facing enemies with On-Hit effects (Toxic Bullets, Tesla Bullets...) 6.4k Juggernaut 6.4k souls Very useful against gun-focused characters like Haze, Drifter, Wraith, Vyper and more. 6.4k Witchmail 6.4k souls You'll take a lot of Spirit Damage late game, so this will proc a lot, granting you a lot more charges of Puddle Punch (3)! 6.4k Unstoppable 6.4k souls You cannot get stunned by parries while this is active! (Damage will still be negated) This is your pick against many CC in the late game. 6.4k Spellbreaker 6.4k souls Allows you to survive with burst spirit damage. Very useful against Apollo, Bebop, Grey Talon, Lash, Mirage, and more. 6.4k Indomitable 6.4k souls Basically an Automatic Counterspell against CC. Works against Cursed Relic. If facing many CC, buy Unstoppable. Very useful against Lash's Ult, Vyper's Ult, Bebop's Hook, Doorman's Ult and much more! 6.4k Divine Barrier 6.4k souls Dispel Magic but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...) 6.4k Cheat Death 6.4k souls This allows you to Goo Ball (4) away for free. 6.4k Ethereal Shift 6.4k souls Allows you to keep the Cube (2) for your teammates, while this acts as your own "Cube". Very useful against telegraphed ultimates, like Lash's. Counter Actives Helps you deal with various threats you might encounter. Cursed Relic will shutdown any carry!
800 Rusted Barrel 800 souls Makes laning more difficult for your enemies. You'll also deal more damage to them. Useful against: Haze, Wraith, Drifter, Infernus, Mina, Silver and more. 1.6k Spirit Sap 1.6k souls Use it before engaging to debuff your target. Can be replaced by other Tier 2 Spirit items in the Alternative category. |Upgrades into: Focus Lens| 1.6k Slowing Hex 1.6k souls Slows those pesky mobility heroes. Useful against: Apollo, Calico, Celeste, Mina, Pocket, Rem and more. 1.6k Return Fire 1.6k souls Send back some of the damage you take. Useful when facing gun-oriented heroes. 3.2k Disarming Hex 3.2k souls More useful than Metal Skin when gun-focused characters have on-hit effects. Useful against: Celeste, Drifter, Graves, Haze, Infernus, Mina and more. 3.2k Knockdown 3.2k souls To shutdown ultimates or flying enemies! Useful against: Bebop, Celeste, Grey Talon, Kelvin, Lash, Seven and more. 3.2k Decay 3.2k souls A decent anti-heal that deals damage scaling with Spirit. Useful against: Abrams, Billy, Mo&Krill, Shiv, Silver and more. DO NOT USE AGAINST VICTOR. 3.2k Silence Wave 3.2k souls This item can counter Indomitable. Useful against anyone who relies on their abilities, such as Apollo, Calico, Pocket, Lady Geist, Victor and more. 6.4k Cursed Relic 6.4k souls If an enemy gets out of control, this will help shut them down. Careful of when to use it if they get Unstoppable or Indomitable! Useful against: Anyone. 6.4k Vortex Web 6.4k souls Throw a SQUID from the DEEP. Pull them in! Useful against: Apollo, Calico, Celeste, Holliday, Infernus and many more. 6.4k Focus Lens 6.4k souls Increases your burst damage considerably, allowing you to secure kills. Optionals & Situationals Items in this category aren't part of the core build, and do not have any form of left to right priority. They are all useful in their own ways, and got annotations for you to understand why to pick them and what they do. You can pick them to experiment and make your very own build!
800 High-Velocity Rounds 800 souls Helps with securing/denying souls. |Upgrades into: Express Shot| 1.6k Weakening Headshot 1.6k souls Lower bullet resistance means more melee damage. |Upgrade into: Crippling Headshot| 1.6k Opening Rounds 1.6k souls More damage with your gun & Alt-Fire, but also Puddle Punch (3). |Can be sold for a slot| 1.6k Fleetfoot 1.6k souls Use this to do some Heavy Melee Cancels! After starting a heavy melee, activate Fleetfoot to cancel it! This will allow you to trick your opponent. 1.6k Slowing Bullets 1.6k souls Only 4 shots are required to slow down your enemy. |Upgrade into: Weighted Shots| 1.6k Mystic Shot 1.6k souls An increased in burst damage, especially when used with Express Shot. Both share the same cooldown! 1.6k Kinetic Dash 1.6k souls More fire rate but also one more stamina! 3.2k Express Shot 3.2k souls Use it with your Alt-Fire (Right Click) to deal a nice burst of damage! Mystic Shot shares the same cooldown! 3.2k Toxic Bullets 3.2k souls If you tend to use your gun a lot, this will help deal with tanky enemies such as: Shiv, Abrams, Silver, Mo&Krill, Victor, and more. 3.2k Weighted Shots 3.2k souls More damage, and some debuff resist but mind the negative stats! 3.2k Hollow Point 3.2k souls Some resist shredding, and damage, but only at high health. Thankfully, Lifestrike will keep you topped up! Puddle Punch (3) does not trigger this, so make sure to shoot the enemy! 3.2k Berserker 3.2k souls The more damage you take, the stronger you'll get. This increases your melee damage! 3.2k Point Blank 3.2k souls More damage for Puddle Punch (3)! You don't need to be close for it to work with Puddle Punch (3)! 6.4k Spiritual Overflow 6.4k souls More damage. You can easily trigger it by shooting the enemy around 5 times or so. 6.4k Silencer 6.4k souls Lowers the damage of Spirit heroes by hitting them. Silencing them is also beneficial. 800 Sprint Boots 800 souls The out of combat regen will help with sustain, while the sprint speed can help you move around to get boxes! |Upgrade into: Trophy Collector| 800 Extra Stamina 800 souls More stamina! |Upgrade into: Stamina Mastery| 1.6k Healing Booster 1.6k souls Increases the lifesteal of Puddle Punch (3) but also the efficiency of Lifestrike and Radiant Regen. |Upgrades into: Healing Tempo| 1.6k Debuff Reducer 1.6k souls Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more. |Upgrade into: Spellbreaker| 1.6k Enduring Speed 1.6k souls More move speed, and also regen! |Upgrade into: Juggernaut| 1.6k Guardian Ward 1.6k souls If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier| 1.6k Trophy Collector 1.6k souls If you tend to rack up kills & assists, this will help getting more souls. 1.6k Restorative Locket 1.6k souls Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies. |Can be sold for a slot| 3.2k Rescue Beam 3.2k souls If you want to be more of a Support. You can pull an ally who is in The Cube (2). 3.2k Stamina Mastery 3.2k souls A lot more mobility! 3.2k Fortitude 3.2k souls This means you don't have to go back to base to heal! 3.2k Bullet Resilience 3.2k souls Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!) 6.4k Healing Tempo 6.4k souls A lot of fire rate whenever you use your Cube (2) or use Lifestrike. 6.4k Siphon Bullets 6.4k souls To deal with tanky enemies! 800 Mystic Burst 800 souls More poke with Splatter (1). |Upgrade into: Tankbuster| 1.6k Compress Cooldown 1.6k souls Lower the cooldown of Splatter (1). |Upgrade into: Superior Cooldown| 1.6k Bullet Resist Shredder 1.6k souls Splatter (1), Mystic Shot and Spirit Snatch will trigger this. Allowing you to deal more damage with your melee or gun. |Can be sold for a slot| 1.6k Cold Front 1.6k souls Extra burst of damage but requires you to be up close. |Upgrade into: Arctic Blast| 1.6k Arcane Surge 1.6k souls To boost Splatter (1), Cube (2) and Goo Ball (4), but also get extra mobility. |Can be sold for a slot| 3.2k Superior Cooldown 3.2k souls Use your whole kit more often! |Upgrade into: Transcendent Cooldown| 3.2k Torment Pulse 3.2k souls Consider Scourge instead. Will help you deal extra damage when in melee range. 3.2k Tankbuster 3.2k souls Lot more damage when triggered by either Splatter (1), or Spirit Snatch in late game. 6.4k Echo Shard 6.4k souls Double Splatter (1) for way more damage. Can also be imbued on The Cube (2) for more life-saving potential. 6.4k Boundless Spirit 6.4k souls More damage. Makes your entire kit stronger. The 15% Spirit increase works with Spirit Snatch. 6.4k Spirit Burn 6.4k souls Anti-Healing and Extra Burst. Easily triggered by your burst damage. |Replaces Healbane in Late Game| 6.4k Arctic Blast 6.4k souls More damage. A strong burst of damage that interrupts movement. If you tend to be close enough to your target, this can help a lot. 6.4k Transcendent Cooldown 6.4k souls Use everything... More often! Such as Spirit Snatch, Lifestrike, any actives and more! 6.4k Mystic Reverb 6.4k souls Extra burst potential, along with a strong slow and lifesteal when using Splatter (1).