
Wraith
Overall
Net nerfed-6 netPatches
415.8 changes/patchBuffs / Nerfs
20 / 2617 tweaksLast change
March 6, 2026Balance trend (net buff/nerf per patch)
November 8December 6November 21March 6
Most-touched abilities

Card Trick25

Telekinesis23

Full Auto11

Project Mind4
4 patches20 buffs26 nerfs17 tweaks
Most recent first.
Gameplay Update - 03-06-2026March 6, 2026
12 buffs24 nerfs14 tweaks
Card Trick- ChangeCard Trick cards now have specific suites with special bonuses.
- BuffCard Trick base charge count increased from 1 to 2
- NerfCard Trick base damage reduced from 60 to 45
- NerfCard Trick spirit scaling reduced from 1.0 to 0.55
- ChangeCard Trick buildup now takes 20% longer
- BuffCard Trick cooldown reduced from 0.75s to 0.5s
- BuffCard Trick post cast time reduced from 0.2s to 0.1
- ChangeCard Trick now highlights the card that will be throw next.
- BuffCard Trick now has unique sounds for each card suite that is summoned.
- BuffCard Trick T1 increased from "+1 Charges" to "+2 Charges"
- BuffCard Trick T2 changed from "+35 Damage" to "+40 Damage and increased spirit scaling (+0.4)"
- BuffCard Trick T2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance)
- NerfCard Trick Spade reduced from +70% to +60%
- NerfCard Trick Heart scaling reduced from 1.25 to 1.0
- BuffCard Trick T3 Heart scaling increased from 0.5 to 0.75
- FixFixed Card Trick Heart heal doing full value for non-heroes (instead of half)
- NerfCard Trick cooldown increased from 0.5s to 0.6s
- NerfCard Trick Joker no longer bounces to other targets
- NerfCard Trick gaining charges (AP or shop) no longer automatically builds them up
- ChangeCard Trick can now be alt casted to fire from the inverse order
- NerfCard Trick T3 Spade bonus reduced from +50% to +40%
- NerfCard Trick T3 Heart healing scale reduced from +0.75 to +0.5
- ChangeCard Trick heart now only heals for half the amount for secondary targets in the area
- ChangeCard Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
Project Mind- FixFixed Project Mind interaction with stuns
- NerfProject Mind cooldown increased from 42s to 46s
- BuffProject Mind T3 cooldown increased from -28s to -32s
Full Auto- NerfFull Auto no longer affects allies (previously gave half fire rate to allies)
- NerfFull Auto duration no longer scales with Spirit Power
- BuffFull Auto cooldown reduced from 48s to 45s
- ChangeFull Auto base ability now deals +2 Spirit Damage Per Bullet (0.03 Spirit Scaling)
- BuffFull Auto T1 increased from -14s Cooldown to -20s
- ChangeFull Auto T2 changed from "2.52 Spirit Damage per Bullet" to "+10% Fire Rate and +3s Duration"
- BuffFull Auto T3 changed from "+15% Bullet and Spirit Lifesteal and increased spirit scaling" to "Unlimited Ammo and increased spirit scaling (+0.06)"
- ChangeFull Auto T3 now interrupts/finishes an ongoing reload
Telekinesis- NerfTelekinesis cooldown increased from 110s to 120s
- NerfTelekinesis cast range reduced from 20m to 14m
- NerfTelekinesis cast time increased from 0.1s to 0.3s
- NerfTelekinesis no longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s.
- ChangeTelekinesis T1 changed from "-25s Cooldown" to "+100 Damage"
- ChangeTelekinesis T2 changed from "+0.75s Silence and Disarm Duration" to "-50s Cooldown"
- ChangeTelekinesis T3 changed from "Bounces to nearby target" to "+1.5s Debuff duration and +6m Throw and Cast Range
- NerfTelekinesis debuff duration reduced from 3s to 2.75s03-10-2026 Patch:
- NerfTelekinesis cast range reduced from 14m to 13m
- NerfTelekinesis throw range reduced from 14m to 13m
- NerfTelekinesis cast delay increased from 0.3s to 0.35s03-21-2026 Patch:
- NerfTelekinesis cast time increased from 0.35s to 0.45s
- NerfTelekinesis debuff duration reduced from 2.75s to 2.25s
- NerfTelekinesis cast range reduced from 13m to 10m
- NerfTelekinesis cooldown increased from 120s to 130s
November 21, 2025 UpdateNovember 21, 2025
2 buffs
Card Trick- BuffCard Trick base damage increased from 55 to 60
Project Mind- BuffProject Mind cooldown reduced from 48s to 42s
December 6, 2024 UpdateDecember 6, 2024
6 buffs3 tweaks
Telekinesis- BuffBullet damage growth increased 0.37 to 0.39.
- BuffTelekinesis cast time reduced from 0.7s to 0.4s.
- BuffTelekinesis projectile speed increased from 650 to 750.
- ChangeTelekinesis now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm.
- BuffTelekinesis T2 duration now applies to the silence and disarm, increased to +0.75s.
- ChangeTelekinesis T3 now causes the projectile to bounce to another nearby hero within 20m.
Full Auto- BuffFull Auto T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling.
- BuffFull Auto T3 reduces the improved Spirit Power scaling from 0.1 to 0.05.
- ChangeFull Auto T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal.
November 7, 2024 UpdateNovember 8, 2024
2 nerfs
Telekinesis- NerfTelekinesis cast time increased from 0.6 to 0.7.
- NerfTelekinesis damage reduced from 200 to 175.