March 6, 2026 · Mise à jour
Gameplay Update - 03-06-2026
A very large gameplay patch: deep reworks and broad tuning of items and the whole roster.
General
Items
Heroes
Street Brawl
General
- ChangeCan now jump during slide
- BuffDash jump grants a very brief period with increased air control (30% for 0.25s)
- ChangeShrine is now easier to kill for the first one and harder for the second. HP from 8100 to 5000/10000 (HP updates after the first one dies, like Walkers)
- NerfShrines attack no longer hits heroes under the shrine
- BuffSuper troopers bonus DPS increased from +40% to +60% (the upgraded troopers when Shrine dies)
- ChangeMiddle Lane troopers now gets upgraded when either of the shrines die, rather than only when both die
- BuffKilling a pair of base guardians now spawns a zipline boosted trooper wave to reinforce your push
- ChangeMedic Troopers DPS grows by 3% per minute
- ChangeTroopers now gain 7 HP regen when out of combat
- BuffTrooper wave interval increased from every 25s to every 20s starting at 35 minutes
- BuffGuardians bounty increased from 1000 to 1500
- BuffWalkers bounty increased from 3500 to 4000
- ChangeWalkers Health rescaled from 6800/9350/11900 to 6000/9000/12000
- ChangeWalkers armor decay rescaled from "+75% -> -50%" to "+65% -> -65%", from over 20min to over 18min
- ChangeBase Guardians bounty from 750 to 1000
- BuffShrines bounty increased from 0 to 2000
- BuffMid Boss base bounty increased from 2000 to 3000
- BuffMid Boss base HP increased from 11900 to 13000
- NerfMid Boss global announcement health threshold reduced from 70% to 50%
- BuffMid Boss now has 35% Debuff Resistance
- NerfRejuv drop duration reduced from 7s to 6s
- NerfRejuv duration no longer refreshes when hitting a crystal later
- ChangeMinimap now indicates if the Urn is a favored, neutral or unfavored
- ChangeAdded a neutral camp (2 Normal, 3 Weak) at Hidden King Park Walker
- ChangeAdded a neutral camp (2 Normal, 3 Weak) at Archmother York Walker
- ChangeAdded "0 Way" veils underneath the Shrine platforms in each base
- ChangeMoved the mid lane bridge above the Hidden King Base entrance more to the middle of the two edges
- BuffSubsequent CC reduction increased from 8%/24% to 10/30% (window from 7s to 8s)
- ChangeMove speed diminishing ramp now occurs around 11m rather than 10m
- FixFixed melee abilities not using conditional damage based on enemy state (close quarters, point blank, opening rounds)
- ChangeStreet Brawl: Removed item slot limit (don't need to sell items in the final round sometimes)
Items
Added new T1 Spirit Item
- ChangeGolden Goose Egg
Extended Magazine- BuffWeapon Damage increased from +6% to +8%
High-Velocity Rounds- NerfNo longer grants +5% Fire Rate
- BuffNow grants +8% Weapon Damage
- BuffBullet Velocity increased from +50% to +60% (these changes affect upgrades)
Long Range- BuffFall-off Range increased from +4% to +8%
Active Reload- ChangeYou can now reload while already full when carrying this item
Opening Rounds- BuffSpirit Power increased from +8 to +10
- BuffWeapon Damage increased from +40% to +45%
Swift Striker- BuffFire Rate increased from 18% to 20%
Mystic Shot- BuffDamage spirit scaling increased from 0.8 to 1.0
Split Shot- BuffCooldown reduced from 32s to 24s
- ChangeNow supports custom count and angles per hero
- ChangeEnabled for Celeste (3 at 70 degrees)
Backstabber- ChangeRenamed to Stalker
Stalker- NerfNo longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
- NerfNo longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)
Melee Charge- BuffHeavy Melee Bonus damage now works with heavy melee abilities
Spirit Shredder Bullets- BuffSpirit Lifesteal increased from 8% to 12%
Weakening Headshot- BuffBonus health increased from +50 to +60
Ballistic Enchantment- BuffWeapon damage per stack increased from 18% to 20%
- NerfRange reduced from 30% to 25%
- BuffNon-hero weapon damage increased from 4% to 5%
Hunter's Aura- NerfSolo hero multiplier reduced from 3x to 2x
- BuffBullet Resist Reduction increased from -8% to -10%
- BuffFire Rate Reduction increased from -11% to -14%
Weighted Shots- ChangeNow builds from Slowing Bullets. Has Slowing Bullets passive
- NerfNo longer grants +16% Spirit Resist
- BuffNow grants -0.5m Move Speed
- NerfNo longer grants -30% Bullet Velocity
- BuffDebuff Resist increased from 16% to 18%
- BuffWeapon Damage increased from 35% to 40%
- NerfStamina Reduction reduced from -20% to -14%
Express Shot- ChangeAmmo consumed changed from -30% to 2 Ammo
Blood Tribute- NerfNo longer has healing reduction
- BuffSelf damage increased from 40 to 50
Spirit Rend- BuffCooldown reduced from 2.2s to 2s
- BuffSpirit Lifesteal increased from 8% to 12%
Crushing Fists- BuffHeavy Melee Bonus damage now works with heavy melee abilities
Frenzy- BuffBase Fire Rate increased from 8% to 10%
- BuffBase Spirit Resist increased from 10% to 15%
- NerfConditional Fire Rate reduced from 28% to 25%
- NerfConditional Spirit Resist reduced from 30% to 20%
Spiritual Overflow- BuffSpirit Power increased from 30 to 40
- BuffNow grants +20% Duration instead of +12% CD Reduction
Extra Health- BuffIncreased from 185 to 210
Enduring Speed- ChangeFixed slow resistance interaction with dash slows
Restorative Locket- BuffRange increased from 30m to 35m
- BuffMax stamina regen increased from 3 to 4
- ChangeNow always restores at least 1 stamina
Return Fire- ChangeReturning damage now always hits the target's body (some amount would naturally miss before, and some would be headshots)
- NerfBullet Damage Returned reduced from 60% to 50%
Weapon Shielding- BuffDamage threshold increased from 150 to 250
- BuffCooldown reduced from 45s to 35s
Bullet Resilience- BuffLow Health threshold increased from 40% to 50%
- NerfLow Health resistance reduced from 22% to 15%
Spirit Resilience- BuffLow Health threshold increased from 40% to 50%
- NerfLow Health resistance reduced from 22% to 15%
Lifestrike- NerfHeal on melee hit reduced from 160 to 100 + 1.5/boon
- NerfHeal on melee hit percentage reduced from 50% to 30% + 0.5%/boon
Majestic Leap- BuffBarrier increased from 140 to 200
Trophy Collector- BuffSouls per minute increased from 22 to 25
Dispel Magic- BuffCooldown reduced from 50s to 40s
Fortitude- NerfTime to regen reduced from 13s to 10s
Spellbreaker- NerfHigh instant damage reduction reduced from -75% to -65%
Diviner's Kevlar- BuffCooldown reduced from 64s to 40s
Inhibitor- NerfDamage Penalty reduced from -35% to -30%
- BuffWeapon Damage bonus increased from +22% to +25%
Cheat Death- NerfNo longer reduces movement speed by -2m during the death immunity phase
Colossus- BuffActive now grants you an additional +30% Melee Damage
Siphon Bullets- ChangeNow steals 2.5% of enemy max HP per bullet instead of a fixed amount
Mystic Regeneration- BuffHealth bonus increased from +40 to +50
- BuffDuration increased from 5s to 6s
Rusted Barrel- BuffCooldown reduced from 20s to 16s
Arcane Surge- BuffSpirit Power increased from +15 to +20
Slowing Hex- ChangeNow sets the gravity of an enemy to a fixed +20% (heavier) regardless of their own base values
- BuffProjectile speed increased from 53m/s to 80m/s
- BuffCooldown reduced from 30s to 27s
Suppressor- BuffDebuff duration increased from 4s to 5s
Spirit Sap- BuffSpirit Power loss increased from -24 to -30
- BuffCooldown reduced from 32s to 18s
Decay- BuffHealing Reduction increased from -45% to -50%
Silence Wave- BuffDamage spirit scaling increased from 0.6 to 1.0
- BuffCooldown reduced from 35s to 30s
Knockdown- BuffGravity increased from +50% to +100% when the stun hits the target (causes airborne targets to fall faster)
Radiant Regeneration- BuffHealth bonus increased from +65 to +90
- BuffDuration increased from 5s to 6s
- BuffHealing on Ability Cast boon scaling increased from 1.5 to 2.0
Tankbuster- BuffCurrent Health Bonus Damage increased from 7.5% to 8%
Torment Pulse- NerfDamage spirit scaling reduced from 0.28 to 0.25
- NerfNo longer hits sleeping enemies to avoid waking them up
Disarming Hex- BuffCooldown reduced from 20s to 16s
Magic Carpet- BuffDuration increased from 8s to 12s
- BuffBonus health increased from 75 to 125
Ethereal Shift- BuffCooldown reduced from 45s to 35s
Cursed Relic- BuffDamage penalty increased from -8% to -10%
Vortex Web- BuffNow has a unit target option where it will vacuum enemies around that target
Heroes
Abrams
Seismic Impact- NerfBullet damage reduced from 3.86+0.13/boon to 3.6+0.1/boon
- NerfShould Charge spirit scaling reduced from 1.9 to 1.4
- ChangeSeismic Impact is a little faster to target the location when rising
- ChangeSeismic Impact damage increase from 75 to 100
- BuffSeismic Impact now allows you to use items during it
- NerfSeismic Impact radius reduced from 10.5m to 9m
- ChangeSeismic Impact T2 changed from "Per Hero Hit: +100 HP and +14% Fire Rate" to "+0.6s Stun Duration"
- BuffSeismic Impact T3 now also increases radius by 6m
- BuffMelee damage per boon increased by 10%
- BuffSeismic Impact impact height increased from 4m to 6m
- BuffSeismic Impact T2 increased from +0.6s Stun Duration to +0.7s
- BuffSeismic Impact T3 Unstoppable duration increased from 4s to 5s
Siphon Life- NerfSiphon Life DPS reduced from 29 to 22
- NerfSiphon Life range reduced from 10m to 7.5m
- ChangeSiphon Life is now circular rather than just in front of him
- NerfSiphon Life range no longer increases with Spirit Power
- ChangeSiphon Life visual range FX fixed to show larger than default radius values
- BuffSiphon Life Lifesteal against heroes increased from 66% to 80%
- BuffSiphon Life Lifesteal against non-heroes increased from 33% to 40%
- BuffSiphon Life DPS spirit scaling increased from 0.5 to 0.6
- BuffSiphon Life T1 increased from -19s to -20s
- BuffSiphon Life T3 now also increases radius by +3.5m
- NerfSiphon Life T3 DPS reduced from 20 to 18
- BuffSiphon Life range increased from 7.5m to 8m
- NerfSiphon Life T3 range reduced from +3.5m to +3m
Shoulder Charge- NerfShoulder Charge damage reduced from 37 to 30
- NerfShoulder Charge wall stun duration reduced from 0.6s to 0.3s
- ChangeShoulder Charge T1 changed from "+2.2 Weapon Damage for 8s" to "+40% Slow for 3s"
- BuffShoulder Charge T2 wall stun duration increased from 0.45s to 0.8s
- BuffShoulder Charge T3 cooldown increased from -18s to -20s
- BuffShoulder Charge T3 now also grants +1.5 Weapon Damage for 6s
Infernal Resilience- BuffInfernal Resilience T2 increased from +150 Health to +200
- BuffInfernal Resilience T3 now also grants +20% Debuff Resistance
- BuffInfernal Resilience T3 increased from +7% Damage Regenerated to +8%
Apollo
Riposte- FixFixed Riposte not leaving the ground when started on the ground
- NerfRiposte no longer triggers from trooper or neutral damage
- BuffBullet damage increased from 17 to 18.5
- BuffRiposte T2 melee resist reduction increased from -22% to -30%
- BuffRiposte T3 increased from +1.2s Stun to +1.6s
Flawless Advance- NerfFlawless Advance T2 no longer increases Apollo's lunge speed
- ChangeFlawless Advance now gets interrupted by stun and sleep
- BuffFlawless Advance T3 now also increases Apollo's attacking lunge speed
Itani Lo Sahn- ChangeItani Lo Sahn base damage reduced from 225 to 190 and spirit scaling increased from 1.6 to 2.3
- NerfItani Lo Sahn's hit width no longer scales with radius increases
BebopGénéral
- ChangeHook can now be canceled
Billy
Bashdown- NerfBashdown radius reduced from 4.5m to 4m
- ChangeBashdown T2 changed from "+1.3m Radius" to "+1 Charge and +2m Radius"
- NerfBashdown T3 now also reduces charge time by 2s
Rising Ram- NerfRising Ram damage reduced from 55 to 40
- BuffRising Ram damage spirit scaling increased from 1.7 to 1.9
- BuffRising Ram cooldown reduced by 50% on impact
- NerfRising Ram charge duration reduced from 0.51s to 0.3s
- ChangeRising Ram T1 changed from "On Impact: -50% Cooldown" to "On Impact: +25% Weapon Damage for 5s"
- ChangeRising Ram T2 changed from "On Impact: +35% Weapon Damage for 5s" to "+0.3s Charge Duration"
- BuffRising Ram T3 increased from 6.5% Max Health to 8%
- ChangeRising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough
Blasted- NerfBlasted spirit scaling reduced from 0.8 to 0.6
- NerfBlasted active duration no longer slows down the decay when doing bullet damage (melee still extends it though)
- NerfBlasted passive no longer reduces enemy fire rate by -14%
- ChangeBlasted tooltip simplified
- BuffBlasted T3 now also increases spirit scaling by +0.6
Chain Gang- NerfChain Gang radius reduced from 13m to 12m
- NerfChain Gang no longer grants +15% Spirit and Bullet Resist
- NerfChain Gang cooldown increased from 125s to 150s
- ChangeChain Gang T1 changed from "-25s Cooldown" to "+40% Spirit and Bullet Resist"
- ChangeChain Gang T2 changed from "+15% Spirit and Bullet Resist" to "-50s Cooldown"
- ChangeChain Gang T3 changed from 2s Unstoppable to +1.3s Unstoppable for each hero pulled in
- NerfChain Gang T3 no longer grants +90 damage
- BuffChain Gang T3 now also increases the radius by +5m
Calico
Return to Shadows- NerfBullets no longer have gravity
- ChangeNow fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots.
- BuffReturn To Shadows now allows for some vertical flight movement during channel
- BuffReturn To Shadows now has new channel bar
- NerfReturn to Shadows T2 reduced from 67.5 Damage to 65
- NerfReturn to Shadows T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead
- NerfMove speed reduced from 7.2 to 6.8
- NerfReturn to Shadows move speed reduced from 30% to 20%
- NerfReturn to Shadows cooldown increased from 90s to 100s
Gloom Bombs- ChangeGloom Bombs changed so the first grenade always lands in the middle
- BuffGloom Bombs projectile sticky radius increased from 10 to 15
- BuffGloom Bombs cast delay reduced from 0.15s to 0.1s
- ChangeGloom Bombs T2 changed from +16.2 damage to +75 bonus damage vs barriers
- FixFixed Gloom Bombs T2 giving an extra +15 flat bonus (released a couple days ago)
Leaping Slash- BuffLeaping Slash improved targeting of dash to end early if near enemy heroes
- ChangeLeaping Slash can now dash vertically, even while on the ground
- ChangeLeaping Slash T2 changed from +40 damage to +300 souls on hero kill
- ChangeLeaping Slash T3 changed from -50% CDR on hit to -50% CDR and +60 damage
- NerfLeaping Slash radius reduced from 4.5m to 4m
- NerfLeaping Slash scaling reduced from 1.5 to 1.2
- NerfLeaping Slash T2 reduced from 300 Souls to 225
- NerfLeaping Slash scaling reduced from 1.2 to 0.8
- NerfLeaping Slash cooldown increased from 11s to 13s
- NerfLeaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s"
Ava- NerfAva can no longer manipulate movement if meleeing while midair
- ChangeAva now uses healthbar modifier style for duration
- ChangeAva fixed camera not being centered around Ava
- BuffAva melee attack delay reduced from 0.4s to 0.0s
- NerfAva melee attack cooldown increased from 0.75 to 0.85
- ChangeAva melee attack now goes the way you are looking
- BuffAva now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage
- ChangeAva now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration
- BuffAva cooldown reduced from 45s to 30s
- NerfAva duration reduced from 16s to 15s
- BuffAva T1 duration increased from +14s to 15s
- ChangeAva T2 changed from +45% Speed to +45% Speed and +15 Health Regen
- ChangeAva T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s
- NerfAva is no longer disabled by damage over time abilities (same as zipline rules)
Celeste
Shining Wonder- NerfGravity reduced from -20% to -28% (less gravity)
- NerfAir Control/Acceleration reduced from +50/18% to +38/12% (less air control and acceleration)
- NerfShining Wonder bounce range reduced from 17m to 15m
- NerfShining Wonder linger duration reduced from 4.5s to 3.25s
- ChangeGravity from 28% to 25% (was 20% previous patch)
- BuffAir Control increased from 38% to 44% (was 50% previous patch)
- BuffShining Wonder no longer refunds half cooldown on miss
- NerfShining Wonder linger time reduced from 3.25s to 3s
- NerfBullet/Melee resistance reduced from -6% to -8%
- NerfGun now has falloff 22m->60m
- BuffBullet damage increased from 18+0.6 to 22+0.7
- NerfShining Wonder range reduced from 15m to 14m
- NerfShining Wonder T3 reduced from +10 Max Bounces to +8
Light Eater- NerfLight Eater on hit damage reduced from 25 to 20
- BuffLight Eater spirit scaling increased from 0.23 to 0.28
Dazzling Trick- NerfDazzling Trick barrier spirit scaling reduced from 1.1 to 0.8
- NerfDazzling Trick no longer grants +1m Move Speed
- BuffDazzling Trick T1 increased from +2.5m Move Speed to +3.5m
Radiant Daggers- BuffRadiant Daggers spirit scaling increased from 0.42 to 0.56
- NerfRadiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
- BuffRadiant Daggers T3 fire rate increased from 6% to 7%
Doorman
Doorway- NerfGun now pierces through targets at 50% reduced damage
- BuffDoorway now has a timer icon above the ability
- BuffDoorway T1 duration increased from +10s to +15s
- BuffDoorway T2 barrier duration increased from 8s to 12s
- BuffDoorway T3 doorway distance now also scales with Spirit Power (0.25)
- FixFixed issues where the cart would hit a target coming out of the hotel before they were supposed to be allowed to be hit, causing the cart to not properly drag the target
- ChangeDoorway now shows the range of where the second door can be placed on the minimap.
- NerfDoorway T3 distance spirit scaling reduced from 0.25 to 0.15
- NerfDoorway T3 reduced from +50m to +45m
- FixFixed Luggage Cart moving targets with Unstoppable if it goes through a Doorway
Call Bell- BuffCall Bell time between charges increased from 4s to 6s
- NerfCall Bell no longer has Impact Damage (was 40 with 1.0 scaling)
- BuffCall Bell explosion damage increased from 55 to 85
- NerfCall Bell explosion damage spirit scaling reduced from 1.7 to 1.4
- BuffCall Bell T1 increased from +2m to +2.5m
- NerfCall Bell T2 no longer has Impact Damage
- BuffCall Bell T2 Explosion Damage increased from 40 to 75
- ChangeCall Bell T2 now increases spirit scaling by +0.6
- ChangeCall Bell T3 changed from "Impact causes half radius explosions" to "+1 Charge and +22s Lifetime. Causes the radius to continuously apply it's slow"
- BuffCall Bell now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again (previous values for impact/explosion)
- ChangeCall Bell T2 is now "+30 Impact Damage and +40 Explosion Damage"
- BuffCall Bell T3 now also increases slow by 15%
- ChangeCall Bell now continuously emits slow
- NerfCall Bell impact damage spirit scaling reduced from 1 to 0.7
- NerfCall Bell explosion damage spirit scaling reduced from 1.7 to 1.4
- ChangeCall Bell T1 changed from "+3m Radius" to "+1 Charge"
- NerfCall Bell T3 no longer grants +1 Charge
- BuffCall Bell T3 now also grants +4m Radius
- BuffCall Bell T3 duration increased from +22s to +26s
- BuffCall Bell T3 now also increases spirit scaling by +0.4
- NerfCall Bell T3 no longer increases slow by -15%
Luggage Cart- ChangeLuggage Cart is now 20% larger (20% wider hitbox as well)
- ChangeLuggage Cart T1 changed from "-8s Cooldown" to "+60 Damage"
- BuffLuggage Cart T2 increased from +15m Cast Range to +20m
- ChangeLuggage Cart T3 changed from "+45 Cart Damage and 117 Wall Damage and 1.2s Wall Stun" to "+1.5s Wall Stun and -15s Cooldown"
Hotel Guest- BuffHotel Guest cast range increased from 6m to 7m
- BuffHotel Guest no longer goes on cooldown if the target dies during the cast
- ChangeHotel Guest fixed enemies not always landing in the correct spot on return
- ChangeHotel Guest now supports instant cast settings
- BuffHotel Guest returning guest now has a 100% time slow that decays to 0% over 1s
- BuffHotel Guest cost of stay damage reduced from 150 to 75
- NerfHotel Guest failure to check-out damage reduced from 250 to 125
- ChangeHotel Guest T1 changed from "+2m Cast Range" to "-1 Stamina and -25s Cooldown"
- ChangeHotel Guest T2 changed from "Unstoppable while channeling" to "+1.5s Stun On Failure To Checkout and 150 Damage"
- ChangeHotel Guest T3 changed from "-50s Cooldown" to "Unstoppable while Hotel is occupied. 10s Cooldown on Failure to Check Out"
- NerfHotel Guest T3 late checkout cooldown increased from 10s to 13s
Drifter
Rend- NerfRend damage range reduced from 18m to 16m
- NerfRend cooldown increased from 13s to 16s
- BuffRend damage spirit scaling increased from 1.4 to 1.8
- ChangeRend "bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default)
- BuffRend T1 bonus damage increased from +32 to +40
- ChangeRend T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"
- FixFixed Quicksilver Reload dealing bonus multiple times with Rend
Stalker's Mark- NerfStalker's Mark duration reduced from 6s to 5s
- ChangeStalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
- ChangeStalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
- ChangeStalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
Bloodscent- BuffBloodscent now grants Drifter the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether Drifter gets the assist or the kill
- NerfBloodscent permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%
- ChangeBloodscent T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"
Eternal Night- ChangeEternal Night now makes the targets be considered as isolated
- NerfEternal Night Sprint reduced from +3m to +2m
- NerfEternal Night no longer has 7 spirit damage proc
- NerfEternal Night cooldown increased from 120s to 125s
- NerfEternal Night duration reduced from 7s to 6.5s
- ChangeEternal Night T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately)
- ChangeEternal Night T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
- BuffEternal Night T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target"
Dynamo
Singularity- BuffBullet damage increased from 12.2+0.44 to 12.6+0.5
- NerfSingularity no longer does 1.5% Max Health DPS
- BuffSingularity DPS increased from 40 to 75
- BuffSingularity DPS spirit scaling increased from 0.19 to 0.28
- BuffSingularity T3 increased from 4% Max Health DPS to 5.5%
- BuffAmmo increased from 18 to 20
- BuffSingularity T3 Max health as damage increased from 5.5% to 6%
Kinetic Pulse- NerfKinetic Pulse cooldown increased from 22s to 26s
- BuffKinetic Pulse damage increased from 90 to 115
- NerfKinetic Pulse range reduced from 20m to 16m
- NerfKinetic Pulse range no longer increases with spirit scaling
- BuffKinetic Pulse spirit scaling increased from 1.7 to 2.1
- ChangeKinetic Pulse T1 changed from "35% Move Slow and -30% Fire Rate" to "+1 Charge"
- ChangeKinetic Pulse T2 changed from "+30% Bullet Damage for 8s" to "Reduces enemy Bullet Resistance by -18% and Move Speed by -30% for 4s"
- ChangeKinetic Pulse T3 changed from "+104 Damage and +1 Charge" to "+135 Damage and +16m Cast Range"
- NerfKinetic Pulse spirit scaling reduced from 2.1 to 1.8
- BuffKinetic Pulse width increased from 5m to 5.5m
- BuffKinetic Pulse T3 increased from +16m Range to +20m
Quantum Entanglement- NerfQuantum Entanglement no longer grants +26% Fire Rate
- NerfQuantum Entanglement no longer reloads ammo
- ChangeQuantum Entanglement base ability now restores 1 stamina
- BuffQuantum Entanglement ally distance increased from 10m to 13m
- BuffQuantum Entanglement range increased from 9m to 10m
- BuffQuantum Entanglement T1 increased from +4m Range to +6m
- ChangeQuantum Entanglement T2 changed from "+22% Fire Rate" to "-6s Cooldown"
- ChangeQuantum Entanglement T3 changed from "-5s Cooldown and +120% Ammo" to "Dispells non-ult debuffs for you and your allies"
- BuffQuantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies)
Rejuvenating Aurora- NerfRejuvenating Aurora cooldown increased from 45s to 48s
- BuffRejuvenating Aurora now has a 1s linger on allies
- ChangeRejuvenating Aurora now lets you jump while using it
- ChangeRejuvenating Aurora T1 changed from "+4 Move Speed for 8s after full channel" to "Aura provides +4 Move Speed during channel"
- ChangeRejuvenating Aurora T2 cooldown from -14s to -20s
- BuffRejuvenating Aurora T2 now also increases duration by 1s
Graves
Grasping Hands- ChangeGrasping Hands is now set up to work through proper alternate cast methods and be more responsive
- NerfGrasping Hands Immobilize duration reduced from 1.5s to 1.25s
- BuffGrasping Hands cooldown reduced from 38s to 34s
- ChangeGrasping Hands T2 changed from "+0.75s Immobilize Duration" to "+90 Damage and +10m Wall Length"
- ChangeGrasping Hands T3 changed from "+15m Wall Length and -10s Cooldown" to "+1s Immobilize Duration and -12s Cooldown"
- NerfGrasping Hands deploy time reduced from 0.7s to 0.6s
- ChangeGrasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned"
Jar of Dead- BuffJar of Dead spirit scaling increased from 0.25 to 0.35
- BuffJar of Dead health per boon increased from 1 to 1.3
- ChangeJar of Dead fixed colliding with the world sometimes
- ChangeJar of Dead T2 now increases duration by +4s
Essence Theft- ChangeEssence Theft T3 fixed to latch onto targets nearby more readily
Borrowed Decree- ChangeBorrowed Decree now summons 2 Ghouls on cast
- NerfBorrowed Decree T3 no longer summons 3 Ghouls on cast
- BuffBorrowed Decree T3 increased from +5% Current Health to +6%
Haze
Bullet Dance- NerfSpirit per boon reduced from 1.1 to 0.5
- NerfBullet Dance Fire Rate bonus reduced from 30% to 20%
- BuffBullet Dance base ability now has 60% Evasion
- BuffBullet Dance duration spirit scaling increased from 0.06 to 0.08
- NerfBullet Dance Bonus Bullet Damage reduced from 10 to 7
- BuffBullet Dance T1 increased from +4 Bullet Damage to +7
- BuffBullet Dance T2 now also increases Fire Rate by +10%
- NerfBullet Dance T3 no longer adds 60% Bullet Evasion
- BuffBullet Dance T3 now also fires at an additional target
Sleep Dagger- NerfSleep Dagger Sleep move speed reduced from 2m/s to 1.5m/s
- BuffSleep Dagger Wake Up delay no longer increases with spirit scaling
- NerfSleep Dagger cooldown increased from 26s to 30s
- NerfSleep Dagger Sleep duration reduced from 3s to 2.75s
- ChangeSleep Dagger T1 changed from "Removes 1 Stamina" to "-8% Bullet Resist Reduction for 6s"
- ChangeSleep Dagger T2 changed from "-12s Cooldown and -60% Stamina for 6s" to "-15s Cooldown"
- ChangeSleep Dagger T3 changed from "-12% Bullet Resist and -35% Fire Rate for 6s on wakeup" to "+0.75s Sleep Duration. -50% Move and Dash Slow for 2.5s on wakeup"
Smoke Bomb- NerfSmoke Bomb cooldown increased from 30s to 33s
- NerfSmoke Bomb duration spirit scaling reduced from 0.18 to 0.08
- NerfSmoke Bomb no longer has base +2m Invis Sprint Speed
- BuffSmoke Bomb T1 increased from +5m Invis Sprint Speed to +7m
- ChangeSmoke Bomb T2 changed from "+10% Bullet Lifesteal" to "Enables 2 Ability Charges"
- ChangeSmoke Bomb T3 changed from "Enable 2 Charges and Grants +0.5s of Invincibility" to "Dispels non-ult debuffs and grants 30% Lifesteal for 5s"
Fixation- NerfFixation reduced from +0.2 Weapon Damage per stack to +0.18
- BuffFixation T1 spirit scaling increased from 0.37 to 0.8
- NerfFixation T1 reduced from +50 Spirit Damage to +40
- BuffFixation T3 increased from +0.12 Weapon Damage to +0.14
Infernus
Napalm- NerfNapalm damage reduced from 46 to 40
- BuffNapalm damage spirit scaling increased from 0.3 to 0.6
- NerfNapalm amplified damage taken reduced from 20% to 16%
- BuffNapalm T2 lifesteal increased from 10% to 15%
Flame Dash- BuffFlame Dash DPS spirit scaling increased from 0.8 to 1.0
- ChangeFlame Dash T1 changed from "-25% Fire Rate" to "-12s Cooldown"
- NerfFlame Dash T2 DPS reduced from +27 to +20
- BuffFlame Dash T2 DPS now also increases trail duration by 1s
- BuffFlame Dash T3 no longer reduces cooldown by 15s
- BuffFlame Dash T3 now also grants +1 Charge
- NerfFlame Dash T3 time between charges reduced from 20s to 14s
- ChangeFlame Dash speed now moves faster by the same amount of speed above your base
Afterburn- ChangeMelee can now buildup afterburn (20% for light melee, 35% for heavy)
- ChangeAfterburn T1 changed from "-20% Spirit Damage" to "+14 DPS"
- ChangeAfterburn T2 changed from +1s Burn Duration to -35% Spirit Damage
- ChangeAfterburn T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base)
Concussive Combustion- ChangeConcussive Combustion cast now causes camera to move back a bit
- NerfConcussive Combustion delay increased from 3s to 3.25s
- NerfConcussive Combustion radius reduced from 13m to 12m
- NerfConcussive Combustion cooldown increased from 140s to 165s
- NerfConcussive Combustion damage reduced from 150 to 125
- ChangeConcussive Combustion T1 changed from "-35s Cooldown" to "+100 Damage"
- ChangeConcussive Combustion T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal"
- ChangeConcussive Combustion T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius"
- NerfReload time reduced from 2.491 to 2.25
- BuffConcussive Combustion T2 increased from +65% Explosion Lifesteal to +85%
Ivy
Air Drop- BuffNow has -10% Gravity
- NerfBullet damage reduced from 4.59+0.12/boon to 4.45+0.06/boon
- ChangeAir Drop cast time removed. Instead, if you take damage the ability will be unable to be used for 3.5s
- NerfAir Drop spirit damage scaling reduced from 2.3 to 1.0
- BuffAir Drop Cooldown reduced from 100s to 65s
- BuffAir Drop duration increased from 16s to 21s
- BuffAir Drop base/max speed increased from 11/18m to 10/22m
- BuffAir Drop bomb radius increased from 14m to 20m
- NerfAir Drop buff duration reduced from 12s to 8s
- BuffAir Drop ally cast range increased from 14m to 18m
- BuffAir Drop now grants you and your ally +20% Outgoing Damage after dropping
- NerfAir Drop bomb no longer has a fast explode expanding behavior
- NerfAir Drop bomb no longer causes a knockup
- NerfAir Drop bomb no longer slows on explode by default
- NerfAir Drop bomb no longer provides barrier by default
- ChangeAir Drop T1 changed from "-20% Bullet Resist on enemies hit for 8s" to "Grants you and ally 300 Barrier (+1.0 Spirit Scaling)" Lasts 12s.
- ChangeAir Drop T2 changed from "+200 Barrier and +5m Explode Radius" to "Explode applies 50% Slow for 3s"
- BuffAir Drop T3 now also increases damage scaling by +1.5 and barrier scaling by +1.0
- BuffBullet damage growth increased from 0.06 to 0.08
- NerfAir Drop damage spirit scaling reduced from 1 to 0.7
- NerfAir Drop T1 barrier spirit scaling reduced from 1 to 0.7
- NerfAir Drop T2 slow reduced from 50% to 40%
- BuffAir Drop ally cast range increased from 18m to 22m
- NerfAir Drop is no longer disabled by damage over time abilities (same as zipline rules)
- NerfAir Drop cooldown increased from 65s to 85s
- BuffAir Drop cooldown is reduced by 25% when used on allies
Entangling Thorns- ChangeKudzu Bomb renamed to Entangling Thorns
- BuffEntangling Thorns Recharge Time reduced from 8s to 5s
- NerfEntangling Thorns spirit scaling reduced from 0.65 to 0.55
- ChangeEntangling Thorns T2 changed from "+2s Duration" to "+2m Radius and increases spirit scaling by +0.5"
- ChangeEntangling Thorns T3 changed from "+36 DPS and +2m Radius" to "Entangles enemies that remain in it for 2s. Lasts 1.6s"
- NerfEntangling Thorns spirit scaling reduced from 0.55 to 0.45
Kudzu Connection- ChangeWatcher's Covenant renamed to Kudzu Connection
- NerfKudzu Connection Fire Rate spirit scaling reduced from 0.25 to 0.18
- NerfKudzu Connection Bullet Lifesteal spirit scaling reduced from 0.19 to 0.15
- ChangeKudzu Connection T1 changed from "+8% Fire Rate" to "+2m Move Speed bonus"
- ChangeKudzu Connection T2 changed from "+2m Move Speed Bonus" to "+8% Fire Rate and +8% Bullet Lifesteal"
- ChangeKudzu Connection T3 changed from "+1 Tether Count" to "Ability is now always active"
- ChangeKudzu Connection now only gives you half the bonus if you aren't connected to an ally
Stone Form- NerfStone Form cooldown increased from 37s to 40s
- NerfStone Form damage spirit scaling reduced from 1.5 to 0.8
- ChangeStone Form T1 changed from "-19s cooldown" to "+7% Max Health Heal"
- ChangeStone Form T2 changed from "+68 Damage and +0.5s Stun" to "-25s Cooldown"
- BuffStone Form T3 changed from "+13% Max Health Heal" to "+1s Stun and Increased Spirit Scaling (2.0)"
- NerfStone Form spirit scaling reduced from 0.8 to 0.6
- NerfStone Form T3 spirit scaling reduced from +2 to +1.7
Kelvin
Frost Grenade- ChangeFrost Grenade now impacts on Ice Path
- NerfFrost Grenade radius reduced from 6.5m to 6m
- NerfFrost Grenade cooldown increased from 20s to 30s
- ChangeFrost Grenade now comes with 2 charges
- ChangeFrost Grenade now heals in the base ability (60 + 0.9 Spirit Scaling)
- NerfFrost Grenade no longer has -40% Stamina regen reduction
- ChangeFrost Grenade T1 changed from "+1 Charge" to "Increases damage and heal by +30"
- ChangeFrost Grenade T2 changed from "Provides healing 80+1.5" to "Freezes stamina regen and -10s Cooldown"
- ChangeFrost Grenade T3 changed from "+144 Damage and -30% Stamina Regen" to "Increases damage and heal spirit scaling by 1.0 and Radius by +2m"
- BuffFrost Grenade radius increased from 6m to 6.5m
- NerfFrost Grenade damage spirit scaling reduced from 0.914 to 0.8
- NerfFrost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9
Ice Path- ChangeIce Path is now cancelled on Ability Button Press instead of Space
- NerfIce Path cooldown increased from 46s to 50s
- BuffIce Path incline/decline speed increased
- ChangeIce Path T1 changed from "+4 Sprint" to "+2 Move Speed and +35% Bullet Resistance on Ice Path"
- BuffIce Path T2 increased from -17s Cooldown to -20s
- BuffIce Path T3 now grants you +35% Spirit Power while on Ice Path
- BuffIce Path T2 increased from -20s Cooldown to -25s
- BuffIce Path T3 now also grants +20 Spirit Power
Arctic Beam- BuffArctic Beam visual clarity on VFX improved
- ChangeArctic Beam now lets you cast Frost Grenade and items while using it
- NerfArctic Beam Max Fire Rate Reduction reduced from -35% to -20%
- NerfArctic Beam Max Slow reduced from -40% to -20%
- NerfArctic Beam spirit scaling reduced from 0.8 to 0.5
- NerfArctic Beam cooldown increased from 25s to 28s
- ChangeArctic Beam T1 changed from "-7s Cooldown" to "Increases Move Slow and Fire Rate Reduction by -25%"
- ChangeArctic Beam T2 changed from "+33 DPS" to "+20 DPS and +0.6 Spirit Scaling"
- NerfArctic Beam T3 now also reduces cooldown by 13s
Frozen Shelter- ChangeFrozen Shelter can now be canceled first without canceling Ice Beam
- ChangeFrozen Shelter is now 8m unit target, creates the dome around the center of both heroes. Can be self casted to create it around yourself.
- NerfFrozen Shelter duration reduced from 5.25s to 5s
- ChangeFrozen Shelter T1 changed from "-35% Enemy Fire Rate" to "-25s Cooldown"
- BuffFrozen Shelter T2 increased from +1s to +1.5s
- BuffFrozen Shelter T3 now also dispels non-ult debuffs on cast (affects you and allies)
- BuffFrozen Shelter T3 increased from 50 Health Regen to 65
Lady Geist
Essence Bomb- ChangeEssence Bomb self damage changed from 30 + 1.8 scaling to 30% of the damage (base is 90 + 1.2 scaling)
- NerfEssence Bomb radius reduced from 9m to 7m
- BuffEssence Bomb cooldown reduced from 14.5s to 14s
- BuffEssence Bomb T1 increased from -4s to -5s
- ChangeEssence Bomb T2 also increases radius by +2m
Life Drain- NerfLife Drain cooldown increased from 30s to 34s
- NerfLife Drain break range reduced from 30m to 28m
- BuffLife Drain T1 DPS increased from +16.2 to +18
- BuffLife Drain T2 duration increased from +2s to +2.5s
- BuffLife Drain T3 charges increased from +1 to +2
- BuffLife Drain T3 now also increases spirit scaling by +0.3
Soul Exchange- BuffSoul Exchange cast time reduced from 0.2s to 0.1s
- NerfSoul Exchange post cast hold time reduced from 0.7s to 0.2s
- BuffSoul Exchange T1 cooldown increased from -35s to -60s
- ChangeSoul Exchange T2 changed from "On Cast: +35% Fire Rate for 8s" to "Silences enemies within 25m for 3s"
- ChangeSoul Exchange T3 changed from "Silences enemies within 25m for 3s" to "On Cast: +60 Spirit Power, +40% Fire Rate and +50% Spirit Resistance for 8s"
Lash
Ground Strike- FixFixed Ground Strike against players brought down from mid air not doing damage
Grapple- BuffGrapple T2 weapon damage increased from +6 to +7
- ChangeGrapple T3 changed from "+20% Fire Rate" to "+60% Air Control and +1 Stamina on Usage"
Flog- NerfFlog cooldown increased from 24s to 26s
- NerfFlog Attack Angle no longer increases with Spirit Power
- NerfFlog heal vs heroes reduced from 60% to 50%
- BuffFlog T2 increased from -12s Cooldown to -16s
- BuffFlog T2 now also reduces Fire Rate by 30%
- NerfFlog T3 no longer reduces Fire Rate
- NerfFlog T3 damage reduced from +86 to +80
- BuffFlog T3 now also increases Attack Angle by 40 and Heal by +20%
Death Slam- FixFixed Death Slam camera sometimes being obstructed
- NerfDeath Slam throw distance no longer scales with Spirit Power (was 0.3)
- NerfDeath Slam cooldown increased from 145s to 150s
- BuffDeath Slam T1 throw distance increased from +8m to +12m
- BuffDeath Slam T2 cooldown increased from -25s to -40s
- BuffDeath Slam T3 now also increases cast range by +10m
- BuffDeath Slam throw range increased from 12m to 14m
- ChangeDeath Slam throw range now scales with spirit power (+0.14)
- NerfDeath Slam T3 cast range reduced from +10m to +6m
- BuffDeath Slam T3 stun increased from 1s to 1.2s
Général
- BuffIncreased Sparkles
McGinnis
Heavy Barrage- ChangeStamina speed bucket 3 to 2
- NerfBullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon
- NerfHeavy Barrage duration reduced from 13s to 8s
- NerfHeavy Barrage minimum range reduced from 9m to 8.5m
- ChangeHeavy Barrage T1 tooltip updated to clarify that it also reduces dash distance
- NerfHeavy Barrage T1 move slow reduced from 40% to 30%
- BuffHeavy Barrage T1 dash slow increased from 20% to 30%
- NerfHeavy Barrage T1 slow duration reduced from 2s to 1.5s
- BuffHeavy Barrage T2 cooldown reduction increased from -45s to -55s
- BuffHeavy Barrage T2 now also increases duration by 6s
- BuffHeavy Barrage T3 damage increased from +21 to +25
- ChangeHeavy Barrage T3 spirit scaling from +0.2 to +0.25
- BuffHeavy Barrage T3 now also increases explosion radius by 2m
- NerfHeavy Barrage radius reduced from 5m to 4.5m
- NerfHeavy Barrage T1 slow duration reduced from 1.5s to 1s
- NerfHeavy Barrage T3 spirit scaling reduced from +0.25 to +0.2
- NerfHeavy Barrage T3 damage reduced from +25 to +22
- BuffBullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon
- NerfHeavy Barrage cooldown increased from 165s to 175s
- NerfHeavy Barrage spirit scaling reduced from 0.23 to 0.2
- NerfHeavy Barrage T3 spirit scaling reduced from 0.2 to 0.16
- NerfHeavy Barrage T3 DPS reduced from 22 to 18
Mini Turret- BuffMini Turret duration increased from 24s to 35s
- NerfMini Turret base health and health growth reduced by 40%
- BuffMini Turrets initial fading resist start value increased from 60% to 80%
- ChangeMini Turrets now have 35% melee resist
- BuffMini Turret tracking, angle and projectile speeds significantly improved
- ChangeMini Turret on the minimap now flash/turn red when they are attacking
- ChangeMini Turret T1 changed from "Turrets apply 25% slow" to "+10m Attack Range and +10 DPS"
- ChangeMini Turret T2 changed from "+10m Attack Range and + 10% Fire Rate" to "+2 Charges"
- ChangeMini Turret T3 changed from "+38 Turret DPS and +14s Turret Lifetime" to "+30% Turret Fire Rate and +12s Turret Lifetime"
- BuffMini Turret attack range increased from 25m to 30m
Medicinal Specter- NerfMedicinal Specter duration no longer scales with spirit power
- NerfMedicinal Specter radius no longer scales with spirit power
- ChangeMedicinal Specter regen now scales with spirit power (+0.3)
- NerfMedicinal Specter cooldown increased from 48s to 50s
- NerfMedicinal Specter no longer provides +15% Stamina Recovery
- ChangeMedicinal Specter T1 changed from "+30% Fire Rate" to "+40% Spirit Resistance"
- BuffMedicinal Specter T2 increased from -17s Cooldown to -20s
- BuffMedicinal Specter T2 now also increases Stamina Recovery by +100%
- NerfMedicinal Specter T3 regen reduced from 2.5% Max HP to 2%
- BuffMedicinal Specter T3 now also increases radius by 3m
- BuffMedicinal Specter T3 now also increases duration by 1s
- BuffMedicinal Specter radius increased from 5m to 5.5m
Spectral Wall- ChangeSpectral Wall that is midcast will now fire when you are interrupted, rather than continue to expand outward
- ChangeSpectral Wall segments can now be destroyed with 2 heavy melee hits (destroys an individual segment)
- NerfSpectral Wall min range reduced from 6m to 5m
- ChangeSpectral Wall applies it's slow to enemies it passes through while being summoned
- NerfSpectral Wall T1 no longer drains 1 stamina
- BuffSpectral Wall T1 Damage Amp increased from 15% to 20%
- ChangeSpectral Wall T2 also increases wall duration by +2s
- ChangeSpectral Wall T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall)
- BuffSpectral Wall duration increased from 4.5s to 5s
Mina
Nox Nostra- NerfStamina cooldown increased from 3.9s to 4.2s
- NerfNox Nostra cooldown increased from 115s to 130s
- NerfNox Nostra damage reduced from 6 to 5.6
- BuffNox Nostra T1 increased from +1.8 to +2.2
- BuffNox Nostra T2 cooldown increased from -40s to -55s
- BuffFloat time with umbrella increased from 2.5s to 4s
- ChangeCan now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max
- FixFixed various issues with Nox Nostra bats not hitting things properly (DPS values reduced to compensate for this indirect buff)
Rake- NerfRake cooldown increased from 10s to 16s
- BuffRake hero hit missing health as damage increased from 3% to 5%
- NerfRake heal per kill reduced from 30 to 25
- NerfRake heal per kill spirit scaling reduced from 0.43 to 0.3
- ChangeRake T1 changed from "+20 Heal Per Kill" to "+60 Damage"
- ChangeRake T2 changed from "+54 Damage and +1.0 Heal Per Kill spirit scaling" to "+30 Heal Per Kill and -8s Cooldown"
- BuffRake T3 now also provides +1.2 Heal Per Kill spirit scaling
- FixFixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively)
Sanguine Retreat- NerfSanguine Retreat cast range reduced 10m to 9m
- BuffSanguine Retreat recast window increased from 3s to 3.5s
- ChangeSanguine Retreat T1 changed from "+3m Cast Range" to "+20% Fire Rate and 8 Bullets"
- ChangeSanguine Retreat T2 changed from "+25% Fire Rate and 8 Bullets" to "-10s Cooldown"
- ChangeSanguine Retreat T3 changed from "-12s Cooldown" to "+1 Recast"
Love Bites- NerfLove Bites Cooldown increased from 8s to 10s
- NerfLove Bites damage reduced from 6 to 4
- BuffLove Bites damage spirit scaling increased from 0.06 to 0.09
- NerfLove Bites bonus damage reduced from 55 to 45
- BuffLove Bites bonus damage spirit scaling increased from 1.6 to 1.85
- ChangeLove Bites T1 changed from "On Proc: +4 m/s Move Speed for 3s" to "On Proc: 30% Slow for 3s"
- NerfLove Bites T2 Damage/Bonus reduced from 3.6/50 to 3/45
- ChangeLove Bites T3 changed from "On Proc: -1 Stamina and 30% slow for 3s" to "-4s Cooldown and On Proc +25% Fire Rate for 5s"
Mirage
Traveler- NerfBullet damage reduced from 15.2+0.5 to 14.8+0.3
- BuffTraveler cooldown reduced from 155s to 145s
- ChangeTraveler can now be cast while on the zipline
- ChangeTraveler no longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s.
- ChangeTraveler now targets a location on the minimap rather than units. Places you at the ground level of that location.
- NerfTraveler no longer grants +2m Move Speed and +26% Fire Rate
- ChangeTraveler T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s"
- ChangeTraveler T2 changed from "Grants Traveler Buffs to Ally" to "400 Barrier with spirit scaling for 12s"
- ChangeTraveler T3 "Unstoppable for 3s" to "-80s Cooldown"
- BuffTraveler T1 now also increases Fire Rate by 20%
- NerfTraveler no longer gets interrupted by non-hero sources nor DOT damage
- NerfTraveler wait time reduced from 3s to 2s
- BuffTraveler interrupt cooldown reduced from 6s to 4s
- BuffTraveler cooldown reduced from 145s to 120s
- ChangeTraveler can now be manually canceled
- BuffTraveler can now also target units
Fire Scarabs- NerfFire Scarabs no longer have a limited duration to launch each one. Functions as a normal charged ability.
- BuffFire Scarabs collision and model size increased a bit
- NerfFire Scarabs base charges reduced from 4 to 2
- NerfFire Scarabs spirit scaling reduced from 1.0 to 0.8
- ChangeFire Scarabs now immediately steal the health from the target
- BuffFire Scarabs Max Health steal increased from 45 to 70
- ChangeFire Scarabs changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal
- NerfFire Scarabs cooldown increased from 40s to 45s
- ChangeFire Scarabs T1 changed from "-15s Cooldown" to "+50 Max Health Steal"
- ChangeFire Scarabs T2 changed from "-8% Bullet Resist" to "+2 Charges"
- ChangeFire Scarabs T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling"
- NerfFire Scarabs no longer has a reduced effect against non-heroes
- BuffFire Scarabs cooldown reduced from 45s to 35s
- NerfFire Scarabs no longer does max health steal
- ChangeFire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
- NerfFire Scarabs no longer applies +10% Damage Amp
- ChangeFire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
Dust Devil- ChangeTornado renamed to Dust Devil
- NerfDust Devil lift duration reduced from 1.0s to 0.4s
- NerfDust Devil spirit scaling reduced from 0.7 to 0.3
- ChangeDust Devil now slows affected enemies by 30% for 3s
- BuffDust Devil bullet evasion duration increased from 3.5s to 4s
- BuffDust Devil bullet evasion increased from 25% to 30%
- ChangeDust Devil T1 changed from "+0.4s Lift Duration" to "+60 Damage"
- ChangeDust Devil T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion"
- ChangeDust Devil T3 changed from "+20% Bullet" to "Can Recast within 5s. Increases spirit scaling by 1.0"
- BuffDust Devil radius increased from 3.5m to 4m
- BuffDust Devil T3 window to recast increased from 5s to 6s
Djinn's Mark- NerfDjinn's Mark cooldown increased from 2.6s to 3s
- BuffDjinn's Mark multiplier duration increased from 4.5s to 5s
- BuffDjinn's Mark reveal duration increased from 3s to 6s
- ChangeDjinn's Mark tooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change)
- ChangeDjinn's Mark T1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s"
- BuffDjinn's Mark T2 increased from +8.1 Damage to +20
- BuffDjinn's Mark T3 cooldown increased from -0.75s to -1s
- BuffDjinn's Mark T3 now also stuns for 0.5s at max stacks
- NerfDjinn's Mark spirit scaling reduced from 0.51 to 0.44
- BuffDjinn's Mark debuff visuals improved
- BuffDjinn's Mark T1 slow duration increased from 0.5s to 0.8s
- BuffDjinn's Mark T2 multiplier duration increased from 2.5s to 3s
Mo & Krill
Scorn- NerfScorn damage reduced from 56 to 50
- NerfScorn radius reduced from 10m to 9m
- BuffScorn spirit scaling increased from 0.42 to 0.75
- ChangeScorn T1 changed from "-3.75s Cooldown" to "+35 Damage"
- ChangeScorn T2 changed from "+21 Damage" to "-5s Cooldown and +1m Radius"
- NerfScorn heal vs non-heroes reduced from 0.5x to 0.35x
- NerfScorn cooldown increased from 12.5s to 13s
Burrow- ChangeBurrow now lets you enter the tunnels
- NerfBurrow cooldown increased from 37s to 40s
- ChangeBurrow T1 changed from "+3s Duration" to "+50 Spin DPS"
- ChangeBurrow T2 changed from "+68 Spin DPS and +2 Radius" to "+2 Spin Radius and +4s Burrow Time"
- BuffBurrow T3 increased from +2 m/s Move Speed to +4
- BuffBurrow T3 increased from -19s Cooldown to -20s
Sand Blast- BuffSand Blast cooldown reduced from 42s to 40s
- NerfSand Blast duration reduced from 3s to 2.5s
- NerfSand Blast range reduced from 35m to 25m
- ChangeSand Blast T1 changed from "+1s" to "+50 Damage and +5m Range"
- ChangeSand Blast T2 changed from "-23s Cooldown" to "Slows targets Move Speed and Dash Distance by -25%"
- ChangeSand Blast T3 changed from "Slows targets Move Speed and Dash Distance by -40%" to "+1s Duration and -20s Cooldown"
Combo- NerfCombo cooldown increased from 90s to 150s
- BuffCombo DPS increased from 35 to 60
- ChangeCombo T1 changed "+30% Bullet Resist During Combo" to "+100% Lifesteal"
- ChangeCombo T2 changed from "+0.7s Duration" to "+60 DPS and +50% Bullet Resist"
- ChangeCombo T3 changed from "+32 DPS and 80% Lifesteal" to "+0.7s Duration and -60s Cooldown"
- NerfCombo DPS reduced from 60 to 45
- BuffCombo cooldown reduced from 150s to 140s
- ChangeCombo T2 changed from "+60 DPS and +50% Bullet Resist" to "-35s Cooldown and +50% Bullet Resist"
- ChangeCombo T3 changed from +0.7s Duration and -60s Cooldown" to "+0.7s Duration and +60 Damage"
- NerfCombo range reduced from 4.8m to 4m
- NerfCombo DPS reduced from 45 to 40
- NerfCombo DPS spirit scaling reduced from 1.2 to 0.6
- BuffCombo cooldown reduced from 140s to 130s
- NerfCombo T3 DPS reduced from +60 to +50
- BuffCombo T3 now also increases spirit scaling +0.4
- ChangeCombo health rescaled from 50 to 30 + 1/Boon (not retroactive)
Paige
Bookwyrm- ChangeConjure Dragon renamed to Bookwyrm
- ChangeBookwyrm fixed initial location not starting where you click it
- NerfBookwyrm cooldown increased from 30s to 33s
- ChangeBookwyrm T1 changed from "-5s Cooldown" to "+2s Trail Duration and +1m Width"
- ChangeBookwyrm T2 changed from "+2s Trail Duration" to "-8s Cooldown and +10m Travel Range"
- ChangeBookwyrm T3 Damage/DPS rescaled from 104/27 to 100/30
- BuffBookwyrm T3 now also grants +1 Charge
Plot Armor- ChangeDefend and Fight! renamed to Plot Armor
- NerfPlot Armor barrier spirit scaling reduced from 1.6 to 1.3
- BuffPlot Armor T3 now also increases spirit scaling (+0.3)
Captivating Read- NerfCaptivating Read height area no longer increases with range bonuses
- NerfCaptivating Read cooldown increased from 25s to 30s
- NerfCaptivating Read immobilize duration reduced from 1.25s to 1s
- BuffCaptivating Read T1 cooldown increased from -6s to -11s
- BuffCaptivating Read T2 immobilize duration increased from 0.75s to 1s
- BuffCaptivating Read T3 now also increases radius by 1m
Rallying Charge- NerfRallying Charge T2 now also reduces cooldown by 30s
- BuffRallying Charge T3 now also increases Max Amp from +100% to +150%
Paradox
Pulse Grenade- NerfPulse Grenade radius reduced from 6m to 5.5m
- ChangePulse Grenade radius increases by +1m per Pulse
- NerfPulse Grenade Amp Per Stack reduced from 6% to 4%
- NerfPulse Grenade cooldown increased from 28s to 32s
- NerfPulse Grenade spirit scaling reduced from 0.6 to 0.4
- ChangePulse Grenade changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s
- ChangePulse Grenade T1 changed from +0.8s Duration to -12s Cooldown
- ChangePulse Grenade T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling"
- ChangePulse Grenade T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration"
- NerfPulse Grenade spirit scaling reduced from 0.4 to 0.3
- ChangePulse Grenade does half damage to objectives
Time Wall- NerfTime Wall duration reduced from 6s to 5.5
- NerfTime Wall no longer damages enemies going through it
- ChangeTime Wall now increases allied bullet speeds going through it by 100%
- ChangeTime Wall now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine)
- BuffTime Wall T1 increased from +2m Width to +3m
- ChangeTime Wall T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage"
- ChangeTime Wall T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time)
- BuffTime Wall slow duration increased from 1.25s to 2s
- BuffTime Wall T1 now also increases duration by +2.5s
- NerfTime Wall T2 no longer increases duration by +2.5s
- BuffTime Wall T2 now also silences enemies for 2.3s
Kinetic Carbine- NerfKinetic Carbine cooldown increased from 27s to 30s
- BuffKinetic Carbine speed spirit scaling increased from 0.09 to 0.13
- BuffKinetic Carbine base damage scale increased from 100% to 125%
- ChangeKinetic Carbine T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown"
- BuffKinetic Carbine T3 now also increases charge hold by 2s
Paradoxical Swap- NerfParadoxical Swap cooldown increased from 75s to 95s
- NerfParadoxical Swap no longer has 80% Spirit Lifesteal
- ChangeParadoxical Swap damage changed from 115 (0.6 spirit scaling) to 10% Current Health
- ChangeParadoxical Swap T1 changed from "-15s Cooldown" to "+200 Barrier (1.5 Spirit Scaling)"
- ChangeParadoxical Swap T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown"
- ChangeParadoxical Swap T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage"
- ChangeParadoxical Swap damage changed from 10% Current Health to 125 with 1.1 spirit scaling
- ChangeParadoxical Swap T3 changed from 10% Current Health to 10% Max Health
- ChangeParadoxical Swap can now be alt casted to swap only a single target with the T3
Pocket
Barrage- BuffBarrage projectile speed increased by 15%
- ChangeBarrage now lets you use stamina during the ability
- ChangeBarrage now lets you use Flying Cloak during the ability
- BuffBarrage T1 increased from +12.6 Damage Per Projectile to +16
- BuffBarrage T2 cooldown increased from -14s to -16s
- BuffBarrage T3 increased from +2m Radius to +3m
Flying Cloak- BuffFlying Cloak cooldown reduced from 32s to 26s
- NerfFlying Cloak damage reduced from 70 to 60
- BuffFlying Cloak duration increased from 3.4s to 3.8s (travels slower, same total distance)
- ChangeFlying Cloak T1 changed from "-14s Cooldown" to "+70 Damage"
- ChangeFlying Cloak T2 changed from "+76 Damage" to "+5 Weapon Damage upon cast for 8s"
- ChangeFlying Cloak T3 changed from "+7 Weapon Damage after teleporting for 10s" to "+1.6s Travel Time and -14s Cooldown"
Enchanter's Satchel- BuffEnchanter's Satchel spirit scaling increased from 0.61 to 0.9
- BuffEnchanter's Satchel T3 now also reduces movement speed by 40%
- BuffEnchanter's Satchel T3 Fire Rate slow increased from 35% to 40%
- BuffEnchanter's Satchel T3 Escape duration increased from +0.5s to +1.5s
- BuffEnchanter's Satchel T3 now also increases radius by 4m
Affliction- NerfAffliction no longer applies 12% Current Health Damage
- BuffAffliction DPS increased from 28 to 32
- BuffAffliction spirit scaling increased from 0.17 to 0.2
- NerfAffliction cooldown increased from 140s to 150s
- BuffAffliction T1 increased from -25s Cooldown to -40s Cooldown
- NerfAffliction T2 no longer reduces healing by 40%
- BuffAffliction T2 now also increases radius by 4m
- NerfAffliction T3 no longer increases radius by 6m
- ChangeAffliction T3 now prevents all healing on targets
- ChangeAffliction T3 increases spirit scaling by +0.1
- NerfAffliction duration reduced from 12s to 11s (overall total damage is reduced slightly)
- BuffAffliction DPS increased from 32+0.2 to 34+0.22
- NerfAffliction T2 duration reduced from +4s to +3s
- BuffAffliction T3 DPS increased from 16+0.1 to 18+0.11
Rem
Lil Helpers- BuffLil Helpers trooper base healing changed from 10/s to 8/s. The delay between heals has been reduced so the frequency of healing is more constant. (overall reduction)
- BuffLil Helpers trooper healing spirit scaling increased from 0.125 to 0.14
Naptime- NerfNaptime sleep move speed reduced from 2m/s to 1.5m/s
- NerfNaptime sleep duration decreased from 4.25s to 4s
- NerfNaptime radius decreased from 20m to 17.0m
- ChangeNaptime T2 changed from "unstoppable and -35% Damage resist while channeling" to "+0.5s Sleep Duration and +3m Radius"
- BuffNaptime T3 now also grants +50% damage resist while channeling
Seven
Storm Cloud- BuffSprint speed increased from 0.6m to 1.8m
- ChangeStorm Cloud allows movement in the base ability (1.5m)
- NerfStorm Cloud bullet resistance reduced from 20% to 0%
- BuffStorm Cloud T1 bullet resist increased from 35% to 55%
- ChangeStorm Cloud T3 increases move speed by +3m (was +3.8m before)
- ChangeStorm Cloud T3 increases speed from +3m to +4m
Lightning Ball- ChangeLightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes)
- ChangeLightning Ball fixed now doing damage if another ball was already hitting a target
- BuffLightning Ball T2 now also increases lifetime by 1s
- BuffLightning Ball charge time reduced from 8s to 7s
Static Charge- NerfStatic Charge damage reduced from 38 to 35
- NerfStatic Charge cast range reduced from 16m to 15m
- NerfStatic Charge cast range no longer increases with spirit power
- BuffStatic Charge T1 increased from -19s Cooldown to -20s
- BuffStatic Charge T2 now also increases cast range by +5m
- BuffStatic Charge T3 now also increases damage by +160
Power Surge- NerfPower Surge duration no longer scales with spirit power
- NerfPower Surge cooldown increased from 48s to 50s
- BuffPower Surge max jumps increased from 3 to 4
- BuffPower Surge T1 increased from -15s to -18s
- BuffPower Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)"
- ChangePower Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration"
Général
- NerfMove Speed no longer scales with spirit power
Shiv
Killing Blow- NerfStamina reduced from 3 to 2
- NerfStamina movement speed reduced from 6.7 to 6.5
- BuffBullet damage growth increased from 0.154 to 0.165
- NerfKilling Blow is no longer unit targeted, you jump in the direction forward with some small control
- NerfKilling Blow Damage Amp reduced from 15% to 14%
- ChangeKilling Blow T2 changed from "+5% Enemy Health Threshold and +6% Damage Amp" to "+8% Damage Amp"
- NerfKilling Blow T3 now grants you 20s to recast the ultimate, rather than removing the cooldown
- BuffKilling Blow T3 now also increases enemy health threshold by +5%
- BuffAlt fire knockback increased by 10%
- BuffKilling Blow range increased from 13m to 18m
- BuffKilling Blow travel speed increased a bit
- BuffStamina increased from 2 to 3
- NerfStamina cooldown increased from 4.5s to 5.5s
- FixFixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window
- ChangeKilling Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
Serrated Knives- NerfSerrated Knives no longer has impact damage
- BuffSerrated Knives Bleed DPS per knife increased from 4 to 10
- BuffSerrated Knives Bleed DPS spirit scaling increased from 0.13 to 0.15
- ChangeSerrated Knives T1 changed from "+1 Charge" to "+2s Duration"
- ChangeSerrated Knives T2 changed from "+2s Duration" to "+2 Charges"
- NerfSerrated Knives T3 no longer has +30 Impact Damage
- BuffSerrated Knives T3 DPS increased from +5.5 to +12
- ChangeSerrated Knives T3 increases spirit scaling by +0.10
- NerfSerrated Knives cooldown increased from 16s to 18s
Slice and Dice- NerfSlice and Dice cooldown increased from 15s to 16s
- NerfSlice and Dice Impact damage reduced from 75 to 60
- ChangeSlice and Dice reduces Spirit Resistance by 6% for 16s. Multiple instances stack.
- BuffSlice and Dice T1 increased from -3s Cooldown to -6s Cooldown
- ChangeSlice and Dice T2 changed from "+50 Impact Damage" to "-8% Spirit Resistance and +2m Dash Range"
- BuffSlice and Dice T3 now also grants +50 Impact Damage
Bloodletting- NerfBloodletting no longer interrupts sliding when cast
- ChangeBloodletting is now affected by healing modifiers
Silver
Mauling Leap- NerfMauling Leap damage scaling reduced from 1.9 to 1.5
Tail Whack- FixFixed Tail Whack being considered a movement ability
- NerfTail Whack disarm duration reduced from 2.5s to 2s
- BuffTail Whack slow duration increased from 1.5s to 2s
- ChangeTail Whack T3 changed from "+1s Disarm Duration" to "1.5s Debuff Duration"
- BuffTail Whack spirit scaling increased from 1 to 1.5
Lycan Curse- NerfLycan Curse cooldown increased from 35s to 50s
- NerfLycan Curse base health bonus reduced from 100 to 75
- NerfLycan Curse no longer grants +14% Bullet and Spirit Resistance
- NerfLycan Curse no longer grants +2m Move Speed
- BuffLycan Curse T1 resist increased from +14% to +15%
- BuffLycan Curse T2 bonus health increased from 125 to 150
- BuffLycan Curse base health bonus increased from +75 to +125
- BuffLycan Curse T2 increased from +3m to +4m
- BuffLycan Curse cooldown reduced from 50s to 40s
- BuffLycan Curse T1 increased from 15% Resists to 18%
- BuffLycan Curse now grants 1.5m Move Speed
- BuffLycan Curse T1 increased from +18% Resists to +20%
- BuffLycan Curse T2 increased from +150 Bonus Health to +200
- BuffLycan Curse T3 now has a 1.5s buffer for kill credit
Slam Fire- NerfSlam Fire Weapon Accuracy reduced from -25% to -30%
Boot Kick- ChangeGo For The Throat, Boot Kick and Mauling Leap now benefit from range increases
- ChangeBoot Kick now uses a break-off angle when grounded, allowing upward movement if looking up enough
Victor
Shocking Reanimation- BuffBullet damage increased from 12.3 to 12.5
- NerfShocking Reanimation radius reduced from 13m to 12m
- NerfShocking Reanimation rebirth health reduced from 60% to 50%
- ChangeShocking Reanimation T1 changed from "+3m Radius and +90 Damage" to "While on Cooldown: +15% Fire Rate and +6 Spirit Damage Per Bullet (0.06 scaling)"
- BuffShocking Reanimation T2 rebirth health increased from 40% to 50%
- ChangeShocking Reanimation T3 changed from "While on Cooldown: +18% Fire Rate and +9 Spirit Damage Per Bullet (0.06 scaling)" to "+6m Radius, +1s Stun and -50s Cooldown"
- NerfShocking Reanimation cooldown increased from 190s to 210s
- BuffShocking Reanimation T3 increased from -50s Cooldown to -70s
- BuffHealth per boon increased from 46 to 50
- BuffNow has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
- BuffShocking Reanimation radius increased from 12m to 18m
- NerfShocking Reanimation cooldown increased from 210s to 230s
- NerfShocking Reanimation T3 no longer increases radius by 6m
- ChangeShocking Reanimation T3 cooldown from -70s to -100s
- BuffShocking Reanimation T3 now also deals +150 Damage
Pain Battery- BuffPain Battery now starts charged
- BuffPain Battery range increased from 20m to 28m
- NerfPain Battery reduced randomness on the projectile paths
- ChangePain Battery bolt count from 5 to 7
- BuffPain Battery T2 increased from +36 to +50
- BuffPain Battery T3 now also increases spirit scaling by +0.6
- NerfPain Battery T3 reduced from 18% Missing Health to 15%
Jumpstart- NerfJumpstart cooldown increased from 23s to 30s
- NerfJumpstart Move Speed reduced from 4m to 3m
- NerfJumpstart spirit scaling reduced from 1.8 to 1.2
- BuffJumpstart T1 increased from +1.5m to +3m Move Speed
- NerfJumpstart T2 now also reduces cooldown by -8s
- BuffJumpstart T3 now also provides +1 Charge
- BuffJumpstart T3 no longer reduces cooldown
- BuffJumpstart T3 now also increases spirit scaling by 0.8
- NerfJumpstart T3 spirit scaling reduced from 0.8 to 0.6
Aura of Suffering- NerfAura of Suffering time to max DPS reduced from 10s to 6s
- BuffAura of Suffering radius increased from 7.7m to 10m
- BuffAura of Suffering toggle cooldown reduced from 2.5s to 2s
- NerfAura of Suffering Min DPS reduced from 16 to 12
- NerfAura of Suffering Min DPS spirit scaling reduced from 0.18 to 0.135
- NerfAura of Suffering Max DPS reduced from 70 to 54
- NerfAura of Suffering Max DPS spirit scaling reduced from 0.9 to 0.67
- NerfAura of Suffering T2 Min/Max DPS reduced from 8/36 to 6/26
- ChangeAura of Suffering Text Progress bar indicates time to Max DPS
- NerfAura of Suffering T3 reduced from +13% Damage to +15%
- ChangeAura of Suffering can now be activated on the zipline
- NerfAura of Suffering radius reduced from 10m to 9.5m
- NerfAura of Suffering Base and T2 Max DPS and scaling reduced by 10%
Vindicta
Assassinate- NerfFire Rate no longer scales with Spirit Power
- ChangeBullet damage now scales with spirit power (0.022)
- BuffBullet Velocity increased from 557 to 660
- NerfAssassinate while scoped no longer un-scopes when using items
- BuffAssassinate now has a 4s buffer on impact for bonus credit
- ChangeAssassinate while scoped now plays a sound for you when the it is fully charged
- BuffAssassinate weapon damage bonus increased from 5% to 6%
- FixFixed not gaining bonus damage if a proc bonus was the killing blow
Stake- NerfStake damage reduced from 55 to 40
- BuffStake damage spirit scaling increased from 0.37 to 0.5
- BuffStake projectile speed increased from 20m/s to 25m/s
- ChangeStake T1 changed from "-35% Fire Rate" to "+65 Damage"
- BuffStake T3 Tether Duration increased from +0.5s to +0.75s
- BuffStake T3 capture radius increased from +1m to +2m
Flight- BuffFlight now allows you to use melee
- BuffFlight now allows parry to be used
- BuffFlight now grants you +50% Item Cast Range
- NerfFlight spirit damage scaling reduced from 0.22 to 0.18
- NerfFlight duration reduced from 15s to 13s
- BuffFlight T2 duration increased from +8s to +10s
- NerfFlight T3 Spirit Damage Per Bullet reduced from 12.6 to 10
- ChangeFlight T3 now increases spirit scaling by 0.1
- BuffFlight T3 now also refreshes duration on hero kill
Crow Familiar- ChangeCrow Familiar now releases a swarm of crows in a cone forward, hitting all enemies along the path
- NerfCrow Familiar debuff duration no longer scales with spirit power
- BuffCrow Familiar debuff duration increased from 4s to 5s
- NerfCrow Familiar bleed damage reduced from 2.7% to 2.2%
- BuffCrow Familiar damage increased from 37 to 40
- ChangeCrow Familiar T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
- BuffCrow Familiar T2 now also increase bleed damage by +0.5%
- BuffCrow Familiar T3 now also increases debuff duration by 2s
VVindcita
Général
- NerfAmmo reduced from 22 to 19
- NerfCrow Familiar cooldown increased from 28s to 32s
Viscous
Splatter- ChangeSplatter bounces once by default
- BuffSplatter cooldown reduced from 30s to 26
- NerfSplatter spirit scaling reduced from 1.77 to 0.8
- ChangeSplatter ground effect now increases slide distance by 60% for you and your allies
- NerfSplatter multiple hit damage value reduced from 50% to 50/38/26%
- BuffSplatter T1 radius increased from +1m to +2m
- BuffSplatter T2 cooldown increased from -12s to -14s
- BuffSplatter T3 spirit scaling increased from +0.4 to +1.3
- ChangeSplatter T3 still adds 2 bounces
- NerfSplatter T3 spirit scaling reduced from 1.3 to 1.1
The Cube- BuffThe Cube now has a very brief period where allies cannot cancel to prevent accidental cancels
- BuffThe Cube healing spirit scaling increased from 0.14 to 0.3
- BuffThe Cube T3 increased from -21s Cooldown to -25s
Puddle Punch- BuffPuddle Punch now grants +30% Air Control when affecting yourself or allies
- NerfPuddle Punch Charge Time increased from 1.5s to 1.7s
- BuffPuddle Punch Slow increased from 15% to 20%
- ChangePuddle Punch now acts as if its close range with respect to item procs (like Point Blank)
- NerfPuddle Punch radius reduced from 4.5m to 4m
- ChangePuddle Punch T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage"
- NerfPuddle Punch scaling reduced from 1.1 to 1.0
- FixFixed Puddle Punch T3 giving an extra +60 melee damage (released a couple days ago)
- NerfPuddle Punch scaling reduced from 1 to 0.8
- NerfPuddle Punch scaling reduced from 0.8 to 0.6
- BuffPuddle Punch now has +20 bonus damage
- BuffPuddle Punch wind up time increased from 0.15s to 0.2s
- NerfPuddle Punch displacement duration reduced from 0.8s to 0.6s
Goo Ball- NerfGoo Ball no longer can carry Urn
- BuffGoo Ball turn rate improved a bit
- ChangeGoo Ball can now use abilities and items (rather than being locked behind T3)
- NerfGoo Ball cooldown increased from 115s to 130s
- BuffGoo Ball duration increased from 9s to 10s
- NerfGoo Ball Bullet and Spirit resist reduced from 60% to 35%
- ChangeGoo Ball T1 changed from "+5s Duration" to "-30s Cooldown"
- NerfGoo Ball T2 reduced from +72 Damage to +70
- ChangeGoo Ball T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration"
- NerfGoo Ball stun duration reduced from 0.7s to 0.5s
- BuffGoo Ball lockout period from being affected again increased from 1.25s to 1.35s
- BuffGoo Ball duration increased from 10s to 11s
Warden
Last Stand- NerfBullet growth per boon reduced from 0.44 to 0.38
- BuffLast Stand Channeling bullet and spirit resist increased from 30% to 60%
- NerfLast Stand radius reduced from 13m to 12m
- BuffLast Stand T1 increased from +3m Radius to +4m
- NerfLast Stand T3 no longer grants +50% Bullet and Spirit Resist
- BuffLast Stand T3 duration increased from +2.5s to +3s
- BuffLast Stand T3 now also grants you Unstoppable while channeling
- NerfLast Stand Bullet and Spirit Resist while channeling reduced from 60% to 50%
- BuffLast Stand T3 now also increases Bullet and Spirit Resist while channeling by +30%
Alchemical Flask- NerfAlchemical Flask Weapon Damage reduction reduced from -30% to -25%
- BuffAlchemical Flask T2 damage increased from +36 to +40
- BuffAlchemical Flask T2 now also increases Weapon Damage Reduction by -20%
- NerfAlchemical Flask T2 no longer increases radius by 1m
- BuffAlchemical Flask T3 cooldown increased from -6.5s to -7s
- BuffAlchemical Flask T3 now also increases radius by 2m
Willpower- NerfWillpower duration reduced from 7s to 5s
- BuffWillpower cooldown reduced from 42s to 40
- ChangeWillpower barrier now scales with spirit power in the base ability (+0.5)
- ChangeWillpower T2 cooldown from -19s to -22s
- BuffWillpower T2 now also increases duration by +2s
- BuffWillpower T3 changed from "+150 Barrier Health and improved scaling (3.7)" to "+40% Debuff Resistance and improved scaling (2.5)"
Binding Word- NerfBinding Word cast range reduced from 20m to 15m
- BuffBinding Word cooldown decreased from 37s to 34s
- ChangeBinding Word T1 changed from "+1s Immobilize Duration" to "+20% Bullet Damage to Trapped heroes for 5s"
- ChangeBinding Word T2 changed from "-19s Cooldown" to "+0.75s Duration and +12m Cast Range"
- ChangeBinding Word T2 now increases trap duration by 0.75s
- ChangeBinding Word T3 changed from "+20% Bullet Damage" to "-18s Cooldown and Silences enemies until they escape or are trapped"
Wraith
Card Trick- ChangeCard Trick cards now have specific suites with special bonuses.
- BuffCard Trick base charge count increased from 1 to 2
- NerfCard Trick base damage reduced from 60 to 45
- NerfCard Trick spirit scaling reduced from 1.0 to 0.55
- ChangeCard Trick buildup now takes 20% longer
- BuffCard Trick cooldown reduced from 0.75s to 0.5s
- BuffCard Trick post cast time reduced from 0.2s to 0.1
- ChangeCard Trick now highlights the card that will be throw next.
- BuffCard Trick now has unique sounds for each card suite that is summoned.
- BuffCard Trick T1 increased from "+1 Charges" to "+2 Charges"
- BuffCard Trick T2 changed from "+35 Damage" to "+40 Damage and increased spirit scaling (+0.4)"
- BuffCard Trick T2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance)
- NerfCard Trick Spade reduced from +70% to +60%
- NerfCard Trick Heart scaling reduced from 1.25 to 1.0
- BuffCard Trick T3 Heart scaling increased from 0.5 to 0.75
- FixFixed Card Trick Heart heal doing full value for non-heroes (instead of half)
- NerfCard Trick cooldown increased from 0.5s to 0.6s
- NerfCard Trick Joker no longer bounces to other targets
- NerfCard Trick gaining charges (AP or shop) no longer automatically builds them up
- ChangeCard Trick can now be alt casted to fire from the inverse order
- NerfCard Trick T3 Spade bonus reduced from +50% to +40%
- NerfCard Trick T3 Heart healing scale reduced from +0.75 to +0.5
- ChangeCard Trick heart now only heals for half the amount for secondary targets in the area
- ChangeCard Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
Project Mind- FixFixed Project Mind interaction with stuns
- NerfProject Mind cooldown increased from 42s to 46s
- BuffProject Mind T3 cooldown increased from -28s to -32s
Full Auto- NerfFull Auto no longer affects allies (previously gave half fire rate to allies)
- NerfFull Auto duration no longer scales with Spirit Power
- BuffFull Auto cooldown reduced from 48s to 45s
- ChangeFull Auto base ability now deals +2 Spirit Damage Per Bullet (0.03 Spirit Scaling)
- BuffFull Auto T1 increased from -14s Cooldown to -20s
- ChangeFull Auto T2 changed from "2.52 Spirit Damage per Bullet" to "+10% Fire Rate and +3s Duration"
- BuffFull Auto T3 changed from "+15% Bullet and Spirit Lifesteal and increased spirit scaling" to "Unlimited Ammo and increased spirit scaling (+0.06)"
- ChangeFull Auto T3 now interrupts/finishes an ongoing reload
Telekinesis- NerfTelekinesis cooldown increased from 110s to 120s
- NerfTelekinesis cast range reduced from 20m to 14m
- NerfTelekinesis cast time increased from 0.1s to 0.3s
- NerfTelekinesis no longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s.
- ChangeTelekinesis T1 changed from "-25s Cooldown" to "+100 Damage"
- ChangeTelekinesis T2 changed from "+0.75s Silence and Disarm Duration" to "-50s Cooldown"
- ChangeTelekinesis T3 changed from "Bounces to nearby target" to "+1.5s Debuff duration and +6m Throw and Cast Range
- NerfTelekinesis debuff duration reduced from 3s to 2.75s03-10-2026 Patch:
- NerfTelekinesis cast range reduced from 14m to 13m
- NerfTelekinesis throw range reduced from 14m to 13m
- NerfTelekinesis cast delay increased from 0.3s to 0.35s03-21-2026 Patch:
- NerfTelekinesis cast time increased from 0.35s to 0.45s
- NerfTelekinesis debuff duration reduced from 2.75s to 2.25s
- NerfTelekinesis cast range reduced from 13m to 10m
- NerfTelekinesis cooldown increased from 120s to 130s
CCard Types
Général
- Change
SSpades
Général
- Change+70% Damage
DDiamond
Général
- ChangeCuts enemy resistances by -8% for 5s. Does not stack.
HHearts
Général
- ChangeHeals you for 75 HP (1.25 spirit scaling, half heal on non-heroes)
CClubs
Général
- Change30% Slow for 3s
JJoker
Général
- ChangeHas all of the above effects and bounces to an additional enemy within 20m. (Has 1/9th chance)
Yamato
Power Slash- NerfPower Slash being held down no longer automatically fires it
- ChangeYou can now cast Parry directly while channeling Power Slash to fire the Power Slash and parry
- BuffPower Slash base ability now has +60% Bullet Resist while channeling
- NerfPower Slash cooldown increased from 10.5s to 12s
- NerfPower Slash Slash Length reduced from 25m to 22m
- ChangePower Slash T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s"
- ChangePower Slash T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown"
- BuffPower Slash T3 now also grants +8m Range
Flying Slash- ChangeFlying Strike renamed to Flying Slash
- ChangeFlying Slash is now light melee damage rather than spirit
- BuffFlying Slash slow increased from -30% to -50%
- NerfFlying Slash cooldown increased from 21s to 36s
- BuffFlying Slash range increased from 20m to 25m
- ChangeFlying Slash T1 changed from "25% Slow" to "-18s Cooldown"
- ChangeFlying Slash T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s"
- ChangeFlying Slash T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges)."
- FixFixed Flying Slash T3 ally cast stopping too soon before reaching the player
Crimson Slash- NerfCrimson Slash cooldown increased from 15s to 16s
- BuffCrimson Slash Fire Rate reduction increased from -18% to -30%
- ChangeCrimson Slash T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s"
- BuffCrimson Slash T3 increased from -9s Cooldown to -10s
- BuffCrimson Slash T3 now also increases spirit scaling (+0.6)
Shadow Transformation- NerfShadow Transformation cooldown increased from 110s to 130s
- NerfShadow Transformation Bullet and Spirit Resist reduced from 40% to 30%
- ChangeShadow Transformation T1 changed from "+14% Fire Rate" to "+5 Weapon Damage"
- NerfShadow Transformation T2 now also reduces cooldown by 25s
- BuffShadow Transformation T3 increased from +20% Bullet and Spirit Resist to +30%03-07-2026 Patch:
- FixFixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
GGolden Egg Goose
Général
- BuffSouls Per Minute increased from 75 to 90
TTorment Pulse
Général
- NerfPulse Damage reduced from 27+0.25 to 25+0.23
???
Général
- NerfBase Guardians HP reduced from 5500 to 4000
- ChangeZipline can now be captured a little bit more forward towards the enemy base
- NerfThe minimum always captured zipline distance in your base is now reduced a little bit inwards
- ChangeSuper troopers (when a lane shrine is down) now have 15% less bounty
- BuffHero base health increased by 40
- BuffHero health increased growth by +4 and 8%
- BuffVitality investment bonuses increased by 12%
- ChangeVitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)
- BuffHero health growth increased by +3 and 4%
- ChangeSpirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100
- BuffSmall neutrals spirit resist increased from 35% to 45%
GGolden Goose Egg
Général
- BuffSouls per buff improved from every 200 souls to every 150
- BuffNow has a 2 second channel to hatch
VVortex Web
Général
- ChangeWill now only unit target when used with alt cast
- NerfAbility Range reduced from +10% to +8%
GGreater Expansion
Général
- NerfAbility Range reduced from 35% to 30%
GGuardian Ward
Général
- NerfAbility Range reduced from 10% to 8%
BBallistic Enchantment
Général
- NerfAbility Range reduced from 25% to 20%
CCultist Sacrifice
Général
- NerfAbility Range reduced from +15% to +12%
HHealing Nova
Général
- NerfAbility Range reduced from +6% to +5%
RRescue Beam
Général
- NerfAbility Range reduced from +8% to +6%
KKnockdown
Général
- NerfAbility Range reduced from +6% to +5%
DDivine Barrier
Général
- NerfAbility Range reduced from +15% to +10%
AArcane Surge
Général
- NerfAbility Range reduced from 15% to 12%
EEcho Shard
Général
- NerfNo longer grants +5% Ability Range
SSpirit Burn
Général
- NerfAbility Range reduced from +8% to +6%
WWeighted Shots
Général
- BuffDebuff Resist increased from 18% to 20%
BBurst Fire
Général
- BuffDuration increased from 3.5s to 4.5s
- NerfCooldown increased from 7s to 9s
BBlood Tribute
Général
- NerfSpirit Resist reduced from 10% to 8%
EEnchanter's Emblem
Général
- BuffSpirit Resist increased from 15% to 18%
RRestorative Locket
Général
- BuffSpirit Resist increased from 8% to 10%
MMetal Skin
Général
- NerfBullet Resist reduced from 15% to 12%
CCounterspell
Général
- NerfBonus Health reduced from 100 to 75
BBoundless Spirit
Général
- NerfConstant spirit bonus reduced from 35 to 30
Street Brawl
- BuffImproved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Blast, Cloak of Opportunity
- BuffUnstable Concoction: Now grants you unstoppable during the pre explosion state
- BuffUnstable Concoction: Radius increased from 18m to 22m
- BuffShadow Strike: Stamina increased from +2 to +3
- BuffShadow Strike: Now grants +350 Health
- BuffShadow Strike: DPS increased from 75 to 125
- BuffShadow Strike: DPS spirit scaling increased from 0.2 to 0.4
- BuffShadow Strike: Invis duration increased from 2.5s to 3s
- BuffElectric Slippers: Damage radius increased from 8m to 12m
- BuffElectric Slippers: Slide Fire Rate increased from 50% to 60%
- BuffNullification Burst: Radius increased from 12m to 20m
- BuffNullification Burst: Now grants +40% Debuff Resistance
- BuffCelestial Blessing: Cooldown reduced from 50s to 30s
- BuffCelestial Blessing: Heal increased from up to 50% of your HP to 60%
- BuffCelestial Blessing: Heal min increased from 300 to 400
- BuffRuned Gauntlet: Melee distance increased from 130% to 150%
- NerfRuned Gauntlet: Cooldown on hit reduced from -12% to -16%
- NerfRuned Gauntlet: Cooldown on hit reduced from -3s to -4s
- BuffSeraphim Wings: In Air Damage Reduction increased from -40% to -60%
- BuffSeraphim Wings: Additional air dash/jump increased from +1 to unlimited
- BuffCloak of Opportunity: Barrier increased from 300 to 500
- BuffCloak of Opportunity: Cooldown reduced from 14s to 12s
- BuffInfinite Rounds: Fire Rate increased from 30% to 35%
- BuffMystical Piano: Radius increased from 11m to 12m
- BuffShrink Ray: Now grants +20% Fire Rate while shrunk
- NerfBrawl Victor: Aura of Suffering aura radius reduced by 2m
- ChangeBrawl Bebop: Hyper Beam duration from -4s to -5s